This game gets my firs 5 star across the board. Wow. Everything is well communicated, balanced, beautiful. If I had to ask for SOMETHING maybe health bar on enemies so I could know how much damage (aka how much life I need) to do to them. But again, I really loved everything about this. Seriously incredible work, file this under stuff I'd like to see a bigger game made from.
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Little Soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
DESIGN | #6 | 4.325 | 4.325 |
VISUALS | #7 | 4.638 | 4.638 |
OVERALL | #7 | 4.400 | 4.400 |
SOUNDS | #13 | 4.000 | 4.000 |
THEME | #18 | 4.200 | 4.200 |
MUSIC | #19 | 4.100 | 4.100 |
INNOVATION | #91 | 3.725 | 3.725 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Loved the designs and the music ! Also the difficulty was nice, but maybe when you fail you could respawn all enemies in the room ?
I loved all the little animations, after taking off a boss and a key. The little arrows are very welcome, the game design is really good !
Good job keep going !
Great combat system, the back and forth between shooting and recharging is really good. Also nice aesthetics.
I thought it was a great game, it destroyed my eardrums when I first got in but that was because my google chrome sound was way too high. The only complaint that I have is that there wasn't enough game to play to satisfy me, I also think that it could definitely have been made more difficult, maybe faster bullets or just more bullets altogether. Otherwise this game was a mastapiece, with great enemies and well done bosses.
great game very satisfying and amazing art! my only feed back would be to give the enemies hp bars so i can strategies easer whether or not i need to be at lower hp to kill them or if i should regen more and the ai was kind of stupid they would get stuck on blocks and it would be easy to kill them after that, but it was very enjoyable!
Great art, punchy responsive audio and a really interesting take on bullet hell.
I usually don't really like the genre but this one had a great bit of tactic to it as well needing to time those recharges while also wanting to stay low HP for those hard hitting shots--a great take on the theme with that as well!
For me I sometimes got a little lost within the level as some of the areas looked quite similar, but I think a minimap may have damaged the visual style. As such I'd maybe suggest a way to speed up or something of that sort so that backtracking wouldn't become tedious if you did get lost. But then I suppose that'd be hard to integrate without it being a mechanic for the fights... So I'm not sure.
Really great, polished piece though, and you definitely nailed that poster!!
I went for the "health is ammo" as well as the "less health = more damage" idea too with my game! I went with the "kill enemies for more health" route rather then stopping to recharge. I enjoyed how you did it though, slowing down to recharge created a ton of tension and felt really good. The visuals are amazing. It felt really satisfying to line up a shot with multiple enemies or to knock an incoming projectile out of the air.
The only thing I found was that the game would sometimes lag if the pathfinding failed, this could be when I was being chased by the yellow guys and they got stuck outside of a boss gate or if an enemy got stuck in the areas collision.
Overall fun game! Check out mine if you get a chance!
Loved it! Really nice and clean art style, fun mechanic and gameplay.
Simple design but very interesting art and juice. The only thing I would improve is the player's visibility, making it more distinct from the crosshair.
Really enjoyed it! I think a minimap might improve the game, lov ed the art and shooting mechanics though!
I'd love it if you played and rated my game as well :D
beautiful and interesting game,
but the sounds of gunshots hit the ears
Fantastic entry! Loved the take on the theme, and great art & game feel.
O M G, THIS IS AMAZING, The visuals are so beautiful, and the main game play idea is soo cool and works so well, The way the enemies move and look is soo good, and everything is still smooth and calm, Just Amazing.
Thank you for this great game!
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