Fun idea! It's interesting to need to protect the temple! I like the two different weapons and how you need to use them to prevent yourself from being overrun!
Play game
Minimalist Monk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #276 | 3.308 | 3.308 |
SOUNDS | #331 | 2.974 | 2.974 |
INNOVATION | #331 | 3.103 | 3.103 |
MUSIC | #353 | 2.974 | 2.974 |
DESIGN | #453 | 2.949 | 2.949 |
OVERALL | #491 | 2.974 | 2.974 |
VISUALS | #660 | 2.538 | 2.538 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Interesting concept, i liked killing people as a monk for some reason xD, There's some room for improvement when it comes to visuals.
fun game had a enjoyable time whilst playing i hope you do well in the jam!!!
I like the idea.
The gameplay is fun but the mouse aim is a little bit weird.
I like the concept, and particularly enjoy the fact that you have to use different types of attacks at different moments. Everyone else has already mentioned that there's quite a bit of text so I won't repeat it, so instead I'll say that I quite liked the creativity of the concept.
The weapons not following the mouse could be a bit of a pain, and it got really hard for me really quickly, but maybe I just suck ahaha.
it got a little to hard to fast and the gun didn't always look at my mouse so that got annoying. Funny concept but could have been executed better sorry. keep making games don't let comments deter you from making good games.
Cool game! Some things I would change would be to minimize the amount of text, as the concept isn't all that complex, as well as making the difficulty ramp a bit slower. Nice job overall!
Pretty fun game, although the controls felt kinda strange at first. My biggest complaints is how much text there is to read at the beginning and perhaps the visuals could be improved. Other than that, pretty fun. Nice job!
The tutorial and button indicators were very nice additions. The theme was strangely charming! I enjoyed your twist on the "Less is More" concept, and I'm excited to see what you make next!
Hello.
I have some feedback about your game.
- Firstly, thanks for making the tutorial. I recommend you using fewer words next time tho.
- Secondly, the enemies should be doing something after they get to the temple, not just standing there making nothing. Or at least have some kind of idle animation.
- Talking about graphics, the way you handled the gun is very weird. It is too small and the way it rotates is so weird. Besides that, animations for the player would be nice. If you can't make them, you can either search on YouTube, etc how to do so or team up with someone on next jams.
- Additionally, IMO the area of the temple is too big. I don't have enough time to even kill the enemies if they spawn on another side of the screen, and if too many enemies get to the Temple I must keep scaring them. My ideas on how to improve that are: have a smaller temple; make enemies slower; allow me to kill enemies inside the temple, but there is some kind of meter that restricts me for doing so too much.
Anyway, this is my high score:
![](https://img.itch.zone/aW1nLzUwODY0ODIucG5n/original/joTU%2FH.png)
Is that decent?
Nice job! I liked the overall mechanics and it was smart to spell everything out and add letter indicators under the buttons so even an idiot can pick it up. for improvements, i think better graphics could help for next time
The song really grows on you quickly. The idea that you have to use the two bullet types with their different strengths is pretty neat too, especially because they have different effective ranges. I will say, though, that aiming at someone directly above or below you is really hard, because your character holds the gun to the side and doesn't flip to look in the direction you're pointing.
All in all, it was fun, the Tutorial especially was good
Leave a comment
Log in with itch.io to leave a comment.