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Rush the Life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #199 | 2.417 | 2.417 |
BOSS DESIGN | #213 | 2.417 | 2.417 |
FUN | #217 | 2.417 | 2.417 |
SOUNDS / MUSIC | #232 | 2.333 | 2.333 |
Overall | #241 | 2.333 | 2.333 |
CONTROLS | #257 | 2.167 | 2.167 |
ART / VISUALS | #289 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You exchange what type of weapon you are using, as well as upgrading your stats as you progress throughout the game.
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Jump is really bad and I clipped under the map 5 times on the bee boss, the bubble worm is fine but he just disappeared after the 40% hp threshold. Sad (
Fun game, well done! The jumping was a little too floaty though.
Good job, but I would like to note a few things: The text on the statistics seemed too small to me, there were not enough animations for the character, and when the boss worm went underground, it disappeared forever, which made it difficult to predict where it would come out from.
Fun little game, Cute art.
I think you are using forces to move the player, I would recommend to use rigidbody velocity, that make the player feel snappy and way more responsive.
You have a fun concept here!
I looove the bee! <3 <3
Generally well put together! Agreed with some other comments, I wish the player felt a little less floaty, I think it would have made the game feel snappier.
Argghh the bubbles! I shoot and I shoot, but the bubbles... nice style here.
Bumbletron! I loved the soothing music and I actually thought that art was fitting for game style but a little bit of a mixed bag of assets.... I liked that I got to spawn the boss myself. 3.25/5
Cool game! Feels like a solid platformer and reminds me of Terraria bosses! The character feels a little bit floaty though, and the map is a little bit big so I had some trouble finding the first boss.