This was fun, but the movement was a bit slow. Als, the goblins hit really hard, I thought. But the game looks really great, and I think it's a good foundation moving forward. Well done!
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Ogreslayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #110 | 3.000 | 3.000 |
CONTROLS | #121 | 3.000 | 3.000 |
BOSS DESIGN | #136 | 2.923 | 2.923 |
SOUNDS / MUSIC | #150 | 2.923 | 2.923 |
Overall | #160 | 2.885 | 2.885 |
ART / VISUALS | #187 | 3.000 | 3.000 |
FUN | #210 | 2.462 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
All character traits have a positive and negative to them, thus forcing players to weigh pros and cons for each decision they make.
Did your team create the vast majority of art and music during the game jam?
All the music and sound effects. The 3d artist fell through :C
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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