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FoxSouls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BOSS DESIGN | #62 | 3.405 | 3.405 |
FUN | #76 | 3.297 | 3.297 |
CONTROLS | #82 | 3.243 | 3.243 |
Overall | #87 | 3.248 | 3.248 |
ART / VISUALS | #102 | 3.568 | 3.568 |
SOUNDS / MUSIC | #118 | 3.135 | 3.135 |
USE OF THEME | #143 | 2.838 | 2.838 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
When you defeat a boss you can sacrifice one of your hearts to its remains to get a buff.
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Juicy pixel art and good bosses!!! Well done
Really well done game! I really love the art style, the bosses and their attack patterns look great. The music is cool too, and fits the game really well. I specially liked how well designed the bosses patterns were, the patterns were interesting and well telegraphed, at no point did the game feel unfair when I got hit, it always felt like I could see it and should've avoided it. Overall, a really nice game, good job!
Wow, the game is very enjoyable to play, fun and has many abilities. Good game.
Love the boss designs and attack patterns! Really well done :D
Nice game, i think will be nice a much larger arena and some variety in the attacks.
Amazing visuals and bosses! Only one thing would make this game better - more juice and feedback! Overall good job!
Your game offered a delightful experience. The art style, though simple, harmonized seamlessly with the game's ambiance. While the bosses were satisfactory, incorporating additional animations could have heightened their allure.
The music aptly enhanced the atmosphere, and the controls proved both responsive and intuitive.
Yet, the combat faltered in leaving a lasting impression; the attacks lacked the necessary punch.
In summary, a commendable game overall. Well done!
Thanks for the feedback! For the lack of punch part - would you just say that the enemy and player need more juice/sfx on hits and attacks? Or is it something else?
Boss's attack patterns are very well designed! Player and Boss are evenly matched, and the effects are simple but very effective. Love it! (btw I missed submitting my game on the event page, it won't be rated, but I'd also welcome feedback :D
The art is very well made, diffculty is well balanced and the boss designs are nice as wel.
Really fun game. The difficulty level is really good and so is the art. Also the music is really good and fits the overall vibe very well. Great Job.
Really nice game. Good balance between hard and easy, making it fun to play. Pixel art is nice to look at
Super fun game and was pretty engaging the whole time. I loved both the art work and sound as well. 10/10 for me.
Nice game. I thought it was a bit on the easier side, but not too much. I like the boss designs, both graphics and gameplay-wise.
Not hard, not easy. Pretty good game! I really like the simple artsyle pixelart, it's so simple yet charming!
I like the bosses partterns and the exchange mechanic even though it wasnt very worth it sometimes. Great Game!
Very solid entry!
Very nice aesthetics, and art direction.
Controls were nice and responsive, bosses have interesting attack patterns.
It's extra nice to see how you took feedback from the Discord Roast event, and acted on it.
Awesome entry! It was well balanced, and wasn’t too difficult. I loved the boss art as well.
Fun game with a good balance in challenge and straight up fun. Awesome boss design, artstyle and music. The sound effects felt a bit weak.
fast respawns were great, cause i needed them lol, love the overall design, if i got a wishlist item itd be maybe a character shake or some kind of an impact when i hit the bosses. but it was still super fun and well done, music really brings me into the environment.
i think it missed more bosses but i liked the gameloop and the art... well done
Loved this game! The art was great, but I think the game would benefit from more cohesion between the player and boss designs. I also think that there could be more interesting exchanges by modifying stats other than hp (movement speed, damage).
Thanks a lot. This was my first time doing my own pixel art for a jam so its great to hear that people like it. Noted about the cohesion.