Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Nere MundiView game page

Submitted by GhosToweR — 2 days, 6 hours before the deadline
Add to collection

Play game

Nere Mundi's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#5372.1213.000
ART / VISUALS#6322.1213.000
BOSS DESIGN#6441.7682.500
SOUNDS / MUSIC#6501.7682.500
Overall#6811.8272.583
FUN#7181.6502.333
CONTROLS#7771.5322.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
Spin

Did your team make the majority of the art and music during the jam?
Solo, all made by me

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Quite a unique aesthetic!

I had a bit of trouble navigating and mastering the different gravitational forces influencing my character. But anyway, bravo for this jam submission :D

Submitted

nice art, but movement felt horrible, there is supposed to be gravity but for some reason it felt like it was all over the place, i never got to orbit constantly, the less health more dmg mechanic is cool, but it seems like the increase of losing life seems higher than the one of lowering on life recovery, as i was constantly getting stronger after heal and damage, the art is very cool do, the game just feels a bit convolute, being
thrown in the middle of it doesnt help, and dying seems to instantly reset the fight, which confused me when i was in the last phase of the boss

Submitted

Interesting and mechanic. 

Please rate my duck game

Submitted

Gravity usage here is such a nice idea, I like the visuals and the game feels good, I think you could expand this after jam, I rate graphics and mechanics the most, if you have time please come and check my game, thanks!

Submitted

Hey There!

Whenever I have time, I go through the lesser-rated games list, and that's where I found your project - I just rated it! ;)

If I may kindly ask, would you take a look at my project as well? If so, Thank You in advance! (Here's an important devlog info for it!)

Wishing you all the best!

Submitted

I like how the firing gets faster the less health you have, took me a lil while to realise why i couldnt move away easily, adding the gravity to the celestial bodies was a great idea and I like your take on the theme