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Nere Mundi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #537 | 2.121 | 3.000 |
ART / VISUALS | #632 | 2.121 | 3.000 |
BOSS DESIGN | #644 | 1.768 | 2.500 |
SOUNDS / MUSIC | #650 | 1.768 | 2.500 |
Overall | #681 | 1.827 | 2.583 |
FUN | #718 | 1.650 | 2.333 |
CONTROLS | #777 | 1.532 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
Spin
Did your team make the majority of the art and music during the jam?
Solo, all made by me
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Comments
Quite a unique aesthetic!
I had a bit of trouble navigating and mastering the different gravitational forces influencing my character. But anyway, bravo for this jam submission :D
nice art, but movement felt horrible, there is supposed to be gravity but for some reason it felt like it was all over the place, i never got to orbit constantly, the less health more dmg mechanic is cool, but it seems like the increase of losing life seems higher than the one of lowering on life recovery, as i was constantly getting stronger after heal and damage, the art is very cool do, the game just feels a bit convolute, being
thrown in the middle of it doesnt help, and dying seems to instantly reset the fight, which confused me when i was in the last phase of the boss
Interesting and mechanic.
Please rate my duck game
Gravity usage here is such a nice idea, I like the visuals and the game feels good, I think you could expand this after jam, I rate graphics and mechanics the most, if you have time please come and check my game, thanks!
Hey There!
Whenever I have time, I go through the lesser-rated games list, and that's where I found your project - I just rated it! ;)
If I may kindly ask, would you take a look at my project as well? If so, Thank You in advance! (Here's an important devlog info for it!)
Wishing you all the best!
I like how the firing gets faster the less health you have, took me a lil while to realise why i couldnt move away easily, adding the gravity to the celestial bodies was a great idea and I like your take on the theme