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Game's Take on the Theme
Spin movement and Boss Attack Design
Did your team make the majority of the art and music during the jam?
NO. Copyright free assets and assets that require attribution.
If not, please link to any asset packs or resources used here.
Music by <a href="https://pixabay.com/users/lbdlprod-38785380/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=198070">LBDL Games</a> from <a href="https://pixabay.com/music//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=198070">Pixabay</a> Music by <a href="https://pixabay.com/users/nojisuma-23737290/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=10972">nojisuma</a> from <a href="https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=10972">Pixabay</a> Music by <a href="https://pixabay.com/users/dark_ns-41814886/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=215309">Jack Cartier</a> from <a href="https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=215309">Pixabay</a> Music by <a href="https://pixabay.com/users/marvrix-43248575/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=254356">Marvellous Francis</a> from <a href="https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=254356">Pixabay</a> Music by <a href="https://pixabay.com/users/psychronic-13092015/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=119686">Douglas Gustafson</a> from <a href="https://pixabay.com/music//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=119686">Pixabay</a> Music by <a href="https://pixabay.com/users/montogoronto-34345685/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=142794">Mr. Montogoronto</a> from <a href="https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=142794">Pixabay</a> Sound Effect by <a href="https://pixabay.com/users/u_xjrmmgxfru-47169417/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=266301">u_xjrmmgxfru</a> from <a href="https://pixabay.com//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=266301">Pixabay</a> Kenny Asset Packs
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Comments
First of all, congrats on completing your first jam! I'm horrible at the controls (my own perception issues), but this was a great take on the theme. The way the bosses get harder when their life drops below half is a nice twist to keep players on their toes. Well done!
I like the mythological aspect of choosing between the different realms to decide which boss to fight, after playing around a bit, I found that the most consistent and fun strategy wasn't to change my direction to dodge the bullet, but instead to change my death so I'm weaving into them which felt really good
I found it really tough to beat any of the bosses but i kept getting so close that id just 'have one more go'
I thought the use of the theme was well done and each of the bosses had its own feel and energy. Picking up the ammo and health was a fun twist, though i feel like maybe it could be a bit more forgiving,
I liked the boss's had differnt phases as it meant i had to switch it up as i progressed throuhg the fight. It kept the fights engaging and fun.
I thought this was a neat mechnic execute well. great job
Original concept with the fact that we need to pick up the bullets, also great use of the Spin mechanic :D good job!
Thx for the feedback!!!. Really enjoyed your game it was miles better than mine, i felt like i played a real bullet hell game XD
aww thank you so much for the kind words :)
id prefer if ammo was more available. but i love that you also themed the game like ours about the elementals xD where is air elemental? :D thx for sharing
I wanted to give a choice to the player as in whether they wanted ammo or health and trade their health for ammo later on so i made it like that, but even i personally had a tough time collecting ammo when my luck is low since its random LOL :D . The space is considered as both air and space it was originally air and the second phase as space but my lack of experience made it all as one ;). Id love to play your game if you have elemental concepts meet you there!!! Appreciate the comment thx!!!
This is a fun concept, quite difficult. I thought that the mushrooms appeared a bit too infrequently and disappeared too fast but otherwise this game was pretty fun!
I initially wanted to make it a much difficult game but then realized it will make people not appreciate it as much in a small time period(jam) so i made it a bit easy LOL and there were literally no playtests to assess the difficulty level... appreciate the comments though... Cheerss!!
It's entertaining, I liked it.
Great game. I enjoy it. Keep it up.