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A jam submission

Diving into Gas GiantView game page

Submitted by Nickwsy — 5 hours, 16 minutes before the deadline
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Diving into Gas Giant's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#304.1844.184
Innovation#1193.3423.342
Overall#1703.3383.338
Audio#1713.2893.289
Fun#3102.9742.974
Game Design#3133.0533.053
Graphics#3273.1843.184

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are the commander of a gas giant exploration mission. You are goal is to explore what is under its surface. In other words, you are diving into a gas giant.

Did you write all the code and made all the assets from scratch?
The game is made with unity. The codes are original, the assets are made from existing assets. The cover image is generated with stable diffusion

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Comments

Viewing comments 20 to 1 of 31 · Previous page · First page
Submitted (1 edit)

Really really addictive and fun to play! I'd love to see this game with the info panel as some kind of diegetic UI with gauges and stuff like a real control panel. Also at high speeds I'd often die without knowing whether I needed to up my pressure resistance or heat, maybe some post-death information screen would have helped.

Submitted

I was a bit lost at first but it is quite fun after that

Submitted

i found a bug that allowed me to go almost 400 thousand meters down, when you press restart the shield doubler stays applied from the previous drop and you can double it again and again by restarting, so my strategy was to set all slots but one to heat resistant plates and get the maximum amount of heat resistance, then just double the pressure with a few rounds and let it drop.
Amazing game all in all, i find these sorts of games fun and addictive, right up my ally, Great job!:)

Submitted

Although the art and music are well done and the idea is pretty fun, in practice this game is just about grinding and isn't very fun, it's just a tycoon basically and none of your decisions feel like they matter. However the game is very polished and the theme is well executed. 

Submitted(+1)

Super interesing concept. The music put me a little off and i found it hard to decide which upgrade to get. But this was in a way very addictive. The speedup is a good idea, but once i hit 100x by accident i was only barly able to put it back to 10x because i died in 0.5 seconds. Also if you don`t get punished for dying at low altitudes, playes will just spam-grind runs to get money, which makes the decisionmaking less relevant. But this is critc on a highj lv. I realy enjoyed the game and would give you extrapoints for innovation if i could. Great entry.

(1 edit)

this is probably a very interesting game, but I didn’t understand the controls and what you need, can someone tell me what to do?

- my game https://itch.io/jam/brackeys-10/rate/2236838

Developer

You can read the the description below the game to get an idea. Sorry for not including a detailed turtorial. You basicly upgrade your ship, then dive into the planet, there is not much to do during the dive. After the dive you will be rewarded with a certain amount of money, which you can use to upgrade your ship and dive again.

Submitted

I really like the idea and the simulation is nicely done. Solid game.

Submitted

The speed simulation looks incredibly detailed, and having a jukebox to switch tracks on while the ship drops is a cool idea. I do think this could benefit from more speed settings, I have currently been falling for over 9 ingame hours, and no end in sight. Maybe a 500x or 1000x would be nice.

Submitted

Really cool concept, I can see this being developed further and making a really fun and engaging experience.

Submitted

Game is super fun. There are some problems with the math in the background. Especially the pressure shield seems to go super mode on Speed 100 sometimes. (i think over 2million bar or smth) when on normal speed or even on 100 sometimes it is waaay less.
And it is super addicting to get further and further. Quite good!

Submitted

I love the gameplay, the music, the atmosphere and the little scenario. This game is really fun, and I want to play until the end! Well done :D

Submitted

Lool good :)

Submitted

I managed to fall after 1000km with some difficulties. The telemetry display is a very good idea but maybe confusing. Otherwise the music is excellent and the style too.

Submitted (1 edit)

I can honestly say I love this game. I would have played it all the way through if i had the time today.

You NEED to turn this into a mobile game, i think thats the perfect medium for a dropper game like this.

My only gripe is that there is very minimal player interactivity. I think this would benefit from some sort of obstacle avoidance or just something more to keep the player engaged but it was still really fun.

Developer

Thank you for your advice, I will certainly do that after the jam ends

Submitted

nice Atmosphere , nice art style , fun game ... i just wish that gameplay goas a little faster ... but other then that a solid entry :D 

Submitted (1 edit)

Nice game! Like the incremental aspect of it, and especially it's using a similar settings to mine.

Some feedback here:

At the later stage of the game, even at 100x speed it still quite slow, even if you unlocked the rockets.

For a game that what you do is clicking on buttons, there should be some button feedbacks, like some clicking sound.

There's also a bug I found to progress the game much faster: If you turn on the pressure shield one run, in the next run it will be turned on by default. But you can turn on the pressure shield again to have it applied twice.

Developer

Thank you for writing so much, it is very helpful. The code is pretty messy because I was in a hurry. I will do better next time

Submitted

The game is fun, it's just sad that there aren't really things to do during the fall.

Also the music is way too loud.

Developer

Thank you for your suggestion, I will do better next time

Submitted

Cool idea! However, I find the game quite complicated. Would be better if the concepts of it would be introduced better :) 

Developer(+1)

You are definatedly correct. I am just a beginner, so the developing took longer than I expected, so I could only put the turtorial in the description section

Developer

The stuck problem is fixed

Submitted(+1)

The game gets stuck after reaching the first depth milestone (130 I believe).

Developer(+1)

The web version get stuck sometimes, you can try the windows version.

Viewing comments 20 to 1 of 31 · Previous page · First page