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A jam submission

Deep CavernsView game page

Submitted by M3wory — 10 hours, 41 minutes before the deadline
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Deep Caverns's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#504.0914.091
Fun#1263.4553.455
Game Design#1813.3183.318
Overall#2493.1973.197
Audio#3952.7272.727
Graphics#4112.9552.955
Innovation#4142.6362.636

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You should dig deeper to earn more money and complete the game

Did you write all the code and made all the assets from scratch?
All code is written by me from scratch, i used some sprites and music from itch.io

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Comments

Submitted

I spent a long time playing this one, it's very fun. Great work!

Submitted

Excellent! simple yet entertaining. Maybe dont lower 02 when player is above ground?

Submitted

Finished it! This was very engaging game. It always encourages you to dig a bit more. Simple concept, implemented perfectly!!

Submitted

Good entry for the jam, simple and effective. I liked the usage of Light2d and the shop at the end of every day,  is a good addition, reminds me of flash games. Good job

Submitted

I enjoyed this. I really liked the progression, kept me motivated to keep going and see how far I can go and how fast I can dig. I think for an improvement, it would have been nice to maybe pay to skip to a lower layer, as drilling through the same top layer was a bit tedious after a while. Nevertheless, this a good entry to the game jam, well done!

Submitted

Nice little game. Simple graphics and easy controls)

Submitted

This was really fun! I liked digging into the ground to find ores, make money, and level up my skills so I could dig deeper. It's a really solid gameplay loop, and it was fun trying to see how far down I could go. It's also cool that each level/day is randomly generated, I liked exploring new random caverns as I went deeper. I guess a tiny nitpick is that it takes a few seconds to load the next level each time; maybe one idea could be to generate bits and pieces of the next level as you explore the current one, like you generate a couple of blocks per frame, so that way when your oxygen runs out the next level is already generated.

Overall, very well done with this game, I enjoyed it a lot!

Submitted

Cool little game which fits the theme perfectly. Wish it was a bit darker. As of now glowstick felt a bit useless 😅

Submitted

real nice game. I played for longer than I would have expected. made it until around diamond or so. it is surprisingly addictive!

Submitted

I love grindy games. this one felt really satisfying. Sometimes I had a bit of a problem selecting the correct block with the cursor, but that was just me trying to go as fast as possible and not being accurate enough.

Submitted

A popular idea implemented correctly :) Fun little game and you can see the work behind the mechanics that make the game work!

Submitted

Nice game! Simple but fun :)

I enjoy your little game, the relaxing music and the mining was funny.

I finish it.. also I found a bug.. if you press the central button it will continue to dig and to give you money


Developer

Thank you for your help

Submitted

MINECRAFT!

Submitted

Hey this was such a cool game! we made similar games lol but u definitely nailed it! i managed to get down to the third area after upgrading myself to level 10+ on everything and the ore generation was super cool!

How did u get the ores to generate in ore veins over just on their own? that was one problem i had with my game.

overall this was a cool mining game definitely one of the better in the jam!

Developer(+1)

Thanks for the comment. I used a cellular automaton to generate ore. Here a pretty nice video which explains the work of the cellular automaton


Developer(+1)

youtube.com/watch?v=v7yyZZjF1z4

Submitted

i've finished the game and i wish i knew how to make tilemap in runtime.

Submitted

I reached the bottom (wooo). Overall I liked playing the game. I really wanted to know what there was on the bottom of the mine. (maybe that could have used a bit extra, was a bit anticlimactic).

Overall I really enjoyed this game :]

Developer

Nice idea, i will add it in the next update

Submitted (1 edit)

I found the mining mechanic very enjoyable to use. Got into a zen state when mining out veins of minerals at points. Well done for implementing Procedural generation in the timeframe too.

Art style is nice and fitting for the genre, lighting effects are a nice touch, and music choice is good. Gameplay concept is of course on theme.

For improvements, progression felt a bit slow. Perhaps instead of generating a new level each run, keep the old one so the player can use previously dug tunnels to get deeper faster. I'd also suggest working a bit on the UI design.

Overall, a Fun little mining game that I spent a decent amount of time playing. Nice job!

Developer(+1)

Thank you for the comment

Submitted

Rock And Stone Brother's!

Developer

Rock and Stone forever!