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Tiny Doors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #3 | 4.360 | 4.360 |
Overall | #4 | 4.124 | 4.124 |
Innovation | #6 | 4.135 | 4.135 |
Fun | #13 | 4.034 | 4.034 |
Audio | #16 | 4.011 | 4.011 |
Graphics | #32 | 4.258 | 4.258 |
Theme | #69 | 3.944 | 3.944 |
Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are many many tiny doors
Did you write all the code and made all the assets from scratch?
Yes :(
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Comments
Cool game, great puzzles! Pressing reset too much can break the game, but apart from that the puzzles had me thinking. Great job!
Solid game, keep up the good work
Fitting music for sneaky stealing. I love it.
One of the best experiences so far! Great art and sound! I'm not very good at these types of puzzle, but they are still fun and are unique in some ways. Hope you'll make a big project out of this one!
Challenging and satisfying. Great puzzle design and coherent style. Loved it!
I love this jazzy vibe! 🎶 Nice level design and art!
the hand mechanic is solid and clear. atmosphere and art fit well.
Original idea and mechanics, wonderful style of the main menu with doors. Excellent results in a short time! Thank you.
I love the art but the hand reaching ahead of where you pivot made it a little unintuitive at the start. I also had a few cheap feeling losses because of the exit not showing until you've done everything so that what seemed like a valid solution failed because of hidden information. All that said though, I still had a great time, the puzzle design is fantastic and the whole thing has a very cohesive feel, well done!
Thank you. Love this kind of insight
The style of the game is perfect to this kind of game!
The menu give you right away the mood of the game. It makes it very unique! 👏 congrats!
I understand that you need to get all the key all. But why you should finish by the "frame" with the numbers? It's not very clear. And I feel a bit fustrated: On the right side, all the key all are completed but something is missing. Maybe add the logo of the "frame" with the key holes?
Thank you. Agree on the flavor point.
Originally you played as a long arm thief breaking into a safe so you had to disable the mechanism => turning gears and the kind of safe dials. This changed kinda late but the mechanic stuck so I'm not sure what the flavor now is supposed to be
love the game, the music is perfect for the atmosphere.
love the game, the music is perfect for the atmosphere.
this game is amazing!!
I liked the sound design and game feels very much polished and was first flabbergasted by the jazz. Pastel tone illustration is fitting and the idea of hand almost blindly going trough each door to find a key was a universal experience that I thought was fun and clever interpretation of the theme.
Really fun, amazing art and sounds. Nailed the theme
Phenomenal puzzle game. It was satisfying to find the solution for room 101, which took me the longest.
Beautiful artwork accompanied by challenging puzzles and smooth jazz. This one is hard to beat!
What a puzzle these are brainbreaking haha! Such a nice and cool puzzle game!
Really like the visuals and stuff at first I didn't know what to do, what was a object or not but after that I got the hang of it!
Really somthing unique and polished!
Truly amazing, innovation 5/5