Oh no, i be a ghost right now. Great design level each room when increase.
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May Be Ghosts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #189 | 3.333 | 3.333 |
Fun | #189 | 3.250 | 3.250 |
Theme | #223 | 3.375 | 3.375 |
Graphics | #307 | 3.125 | 3.125 |
Innovation | #336 | 2.667 | 2.667 |
Overall | #341 | 2.861 | 2.861 |
Audio | #670 | 1.417 | 1.417 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are doors and stuff is behind them. They may be ghosts.
Did you write all the code and made all the assets from scratch?
Did you write all the code:
Yes all on stream. https://twitch.tv/maybetall
Made all the assets from scratch?:
No. Art assets used from others, though the rules said it was allowed to use assets we have the rights to use.
Comments
A background music and few attack and hurt sound effects would've added so much to game atmosphere, but I still enjoyed it, it s a bit of a challenge as you progress. Well done.
Great animations and lighting work! The controls were a bit laggy for me, so I couldn't progress far, but I liked the concept.
Clean looking game, like the use of shadows.
Missing the sound. Did not have a chance to play with controller. The sword attack missed more often than I hit it. Maybe I'm just bad.
This was a cool demo! The controls were very responsive and I like how you added controller support, that's tough to do in a game jam. I especially like how the combat felt balanced and that I could cycle through my powerups strategically to avoid damage. The only thing this game is missing is more content, but it's a game jam of course, you only have so much time. Would like to see more of this game if you choose to continue working on it. Great job!
Simple, basic but enjoyable designs, fun gameplay and a simple but interesting idea. Good job.
Iron Circle and Flashbang work together so well.
Is there a sound? I didnt hear any :(
Nice submition
Addictive arcadey fun. Difficulty ramps up real quick lol. Controls felt really good as well. Great job!
Dude keep the the good work going !
Please rate my game too : https://itch.io/jam/brackeys-11/rate/2535873
Hey. Great concept and fun gameplay. Only lacks some audio and juice in the game feel. It can be a hit if worked on future updates and executed properly.
Overall a good game for this game jam. Cheers :)
Yeah, I think the lack of audio is the only real strike against this game. Fun game play, nice art, a simple concept well executed.
My only other critique, is that I kept instinctively hitting E instead of F for the flashbang. But I'm sure that's just a me problem. I wish I could have tried it with a controller.
Great game. Nice work.
Cheers
D
I saw your game on a stream, and it looked so fun that I had to play it for myself. It didn’t dissapoint! The gameplay felt really nice. I managed to get to like room 25, at which point there really wasn’t much I could do. The game definitely could use some audio, though.
Had a lot of fun playing this one!
Thank you! That's the furthest I've heard anyone get. I didn't have time to balance difficulty so I just.. made it get really hard. I'm able to get to the third loop if I try really hard and bank hearts but after that I can't collect enough to survive. I'm going to be releasing an update after the rating period is over, hopefully with more balance.
Yessss, I think the only reason I got that far is because I managed to bank many hearts, as you mention. At one point I had a little more than 3 rows. But then eventually there are so many enemies that they get really hard to avoid, and that’s why having many hearts is essential to getting past that point.
I think you did well in making it that hard though. Of course there is room for balance, but you’ll have time for that after the jam. Looking forward to that update!
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