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SYN—T's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #29 | 4.273 | 4.273 |
Audio | #44 | 3.773 | 3.773 |
Innovation | #124 | 3.364 | 3.364 |
Overall | #146 | 3.417 | 3.417 |
Game Design | #180 | 3.364 | 3.364 |
Fun | #303 | 2.909 | 2.909 |
Theme | #389 | 2.818 | 2.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core of the game is unlocking new wagons, previously hidden behind closed doors.
Did you write all the code and made all the assets from scratch?
Yep!
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Comments
The art style is excellent. I love puzzle games and you have a solid game design. Overall, its a fun game !
You were able to create a really neat mood with a great style. I also enjoyed the simple little puzzles. I thought the gun would shoot a projectile at first, so I wasted some ammo before I found out its more like a laser. Good work!
A very beautiful game with an interesting narrative. The game art is very well made and the puzzles were quite fun to figure out!
A bug I found was pressing the generator multiple times seems to continue to deplete your SYN—T until it even reaches the negatives. This doesn’t affect the game too much but does make it so that you can infinitely use the gun.
Other than that, very well made!
A very ambitious game for the time span! The atmosphere and world building were very cool! I also liked the cats. I feel like time and effort could have been saved by having characters that give hints to puzzles just repeat what they said instead of unique post dialogue lines. Theme could have been a bit more clear but the game was cool and unique so it really stands out in my mind. Great job! : )
The atmosphere and setting is amazing, and the art ties it all together really well!
Oh. My. God.
Whoever designed the world is a fan of "Blame!", I take it? Automatic game of the jam for me haha.
Really well done on the world-building, atmosphere, and art. Unfortunately I got stuck on the keypad puzzle - but I'm absolutely in love with the world of this game. Great job.
Haha, you guessed it, "Blame!" was the biggest inspiration. Thank you!
The "0 - 9" keypad was bugged for me. Clicking "9" will input "10" and clicking "0" will input "9".
Awesome art, loved the idea of synthetic humans. The parallax effect was especially cool. Overall, pretty great!
This game is pretty spectacular, I had no idea going into it that it was a puzzle story game! Very on theme, good music, great graphics. The only bug I had was if scene was changing during walking animation the steps would keep playing over the mini loading screen/title card, but it at least stopped when the next level loaded. I was also slightly confused on the goals in the between levels (it took a second for me to understand that those were generators and you had to reach them to progress). The gun highlighting the objects it would destroy was massive quality of life, good thinking. If you had time to make the different species have different audio sounds that would have been great! Alas it is a game jam in a week and this was a great amount of work already, great job, really. Also sad cat on the second station :(
very fun with a great dose of worldbuilding, enjoyed this quite a bit
Great job! I had a lot of fun deciphering the clues to get to the ending. Love the music and the art style too
Amazing artwork, especially the backround and the detail in the wagons. Very interesting idea and gameplay, well done!
I think the artwork is great, especially in love with the backgrounds. The game had an interesting atmosphere. I got really scared when I ran out of syn-t but then the number started to go negative. I don't know if that was intentional but I was grateful. Great work!
Fantastic art style and cool concept! I noticed some keys in the keypad were a bit strange, but overall a very interesting game
love your game it has a beutiful art style hope the best for you
Very good gameplay and beautiful style.