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Key Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #37 | 3.903 | 3.903 |
Fun | #45 | 3.806 | 3.806 |
Audio | #90 | 3.581 | 3.581 |
Overall | #148 | 3.414 | 3.414 |
Graphics | #192 | 3.548 | 3.548 |
Innovation | #332 | 2.677 | 2.677 |
Theme | #340 | 2.968 | 2.968 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this 2D platformer, each level contains a door guarded by 1-bit ghosts. You will need to find the key to the door in order to find out what lies beyond.
SPOILER- its probably the next level.
Did you write all the code and made all the assets from scratch?
I wrote all the code myself, but used asset packs for most of the sprites and sound.
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Comments
Really well executed game - controls and physics were on point. Music and SFX fit the vibe well. Great work!
Thanks so much! Glad you enjoyed it :)
Nice - it feels well polished. Good use of the asset packs to make something that still feels creative / custom.
Thank you :)
Good visual and sound! I really liked the overall ambiance of the game! I found two minor bug, if you click very fast, you can jump twice from the floor and after you collect a key, the sound continue to play if you gi to its position again. Great game overall
Thanks for the feedback and for letting me know about the bugs.
So first of all, the atmosphere is amazing. The soundtrack and SFX give the game a calm, but also intense vibe, which fits the game very well. I also like the minimalistic 8 Bit graphics. I really enojyed the game, great entry! ;)
Thanks so much! I’m glad you enjoyed it :)
At first glance, it has simple monochrome graphics, but the screen effects express a sense of unease that really drew my interest. The idea of repelling enemy characters with light is boldly expressed in monochrome, which I think is beautiful. As an action game, it’s solidly built and I really enjoyed it.
Thank you, I’m really glad you enjoyed it!
Very cute game. And the controls worked great. Nice gameplay. I did keep wishing spacebar could also jump though, otherwise, excellent.
And the flashlight mechanic was a fun way to scare off ghosts.
Nice work.
D
Thank you for the feedback :)