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Rule to Escape from Endless Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #214 | 3.192 | 3.192 |
Graphics | #231 | 3.423 | 3.423 |
Innovation | #237 | 3.000 | 3.000 |
Game Design | #253 | 3.154 | 3.154 |
Theme | #258 | 3.269 | 3.269 |
Overall | #286 | 3.071 | 3.071 |
Fun | #447 | 2.385 | 2.385 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is another door behind another door, so should find the right door to escape form this endless.
Did you write all the code and made all the assets from scratch?
Only all of code and sprites
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Comments
I liked the graphics and sound. I especially enjoyed the sound. I enjoyed the sound of footsteps and (if I'm not mistaken) the background music that naturally switched depending on the state of progress, creating a horrible atmosphere.
I really like the atmosphere and the art of the game. After some time it gets repetitive just to look for a statue that looks the same as myself.
I really like the atmosphere and the art of the game. After some time it gets repetitive just to look for a statue that looks the same as myself.
Amazing idea! The setting is really cool, and the concept of the game is really entertaining. The audio and SFX design is top tier, it really sets the spook / scary ambience, and I love it! Really well done. The core gameplay is simple, and interesting at first. However, it does get a little bit repetitive. After all, you're still just comparing statues with yourself, just with more or less amount of them. The creatures are a nice addition but they don't really change much gameplay wise, so it's not that relevant.
It's a little bit unclear just how much the statue has to look like you. I think that clearing that up in-game with images would work a lot better. There are some statues whose face is just slightly more squared than yours, and some eyes are just one pixel lower. It sounds obvious when written but when looking at it people might think that it's similar enough, like I did at first.
Really liked the concept though, I had a lot of fun!
Well made game! Maybe you should add some numbers to indicate what room you are in as it can be really hard to remember once you get up in the 10s and 20s and 30s. Overall, well made game!
I think I was about to get to the end of the game and then I was stuck in between the statues.
It's simple gameplay but I really like the concept. But it did feel a little bit too repetitive, and the rooms look all the same except for the type and number of statues. It's quite challenging to compare some of the statue that just differ a little bit, only the eye size or a bit wider than the MC especially where they're overlapped.
The art is cute and love the music too. I guess this can be a good start for a game. Good job!
The game looks adorable on the surface, but I actually felt the nerves when I played it :O Maybe I was just blind, but I wonder if there's any indication of what room I was in. All in all, the atmosphere was incredible! Good job on it ^^
Good atmosphere, good gameplay
kinda confusing but the atmosphere was good
When you tell me not to touch anything, then i will tuch everything!!. but nothing happend!! well then i found out what will happen... nice game and very good made..
appriciate feedback on my game also
good finish. It may have potential! But it's a little bit confuse
The instructions had me a bit confused, but art style is very cool.
cool game, its simple in concept, the one thing i wish was made more clear is at which room i was, other then that graphics, audio, sound fx all good
this is a nice game that you made. the music and overall tone made me more nervous that I actually should've been.
I love the game, mine is pretty similiar, the artstyle reminds me of these old gameboy games, I love that! there are some bugs like you can dash all the time while holding space bar pressed, gg pretty good game sir
What a gameboy vibe! I even would expect a lower resolution 😂
I think you might want to add some feedback when the player is doing a good action or not.
I just rushed straight in the game, from room to room. I don't know if it's a good way to play or I'm missing something (I'm sure I'm!) but as I don't get any feedback from the game: I"m continuing running straight!