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Little Summoner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #152 | 3.696 | 3.696 |
Fun | #172 | 3.304 | 3.304 |
Audio | #209 | 3.217 | 3.217 |
Overall | #231 | 3.203 | 3.203 |
Innovation | #254 | 2.957 | 2.957 |
Game Design | #276 | 3.087 | 3.087 |
Theme | #348 | 2.957 | 2.957 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
People want to know whats behind the door. its your job to never let them find out
Did you write all the code and made all the assets from scratch?
yes
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Comments
Such a cool concept for the theme, and you get kinda attached to your little troops. The camera was a bit rough to use though.
I really like the color palette! The slime battles were occasionally a bit glitchy and I was a bit confused at first, but overall it felt really good to play. Great work!
Really cute little game! The camera controls felt a little bit awkward sometimes, but the rest of the game worked really well. Really fun, good job!
I liked this, the graphics is cute and it's kind of addictive. I love the healing potion idea where you have to choose who to heal, you get a bit too many of the potions though and the can just be used everywhere. I recorded my playthrough:
Wave 22?! thats the furthest anybody has gotten so far! thank you so much for playing and im glad you enjoyed it
First thing I have to say is that the visuals are charming. The slimes looked super cute and I really like your take on the theme. It's a nice twist that you are the one to stop people from finding out. I do have to agree with what others said about the mouse controlls. Other then that a super promising title. Good work :)
Could be a really good game. I love the concept the art. But for me the mouse control makes it almost impossible to enjoy and play the game. I can not really click the things I want. The heal potions doesnt work for me. Maybe I did not figure out how they work. Sometimes I could throw them sometimes not. And the game were really laggy in my browser. Maybe it was my laptop or something.
I am sure it is a really good game, try to improve those things and I will definitely come back and try it again.
yeah i saw that a lot of people had problems with the mouse controls. so thats been my main priority to fix. also when it comes to potions, they are dropped from enemies and using a potion uses up one. i feel like a tutorial wouldve made things clearer
Yeah but I had like 12 and I was spamming Right Mouse Button and nothing happened. Sometimes it worked.
Do I have to do something else?
not really. thats the first time ive ever heard about this problem the only thing that would stop you is if you have no heals and not being to drop a heal near a wall. ill look into this after the jam
I like these types of games so i don't have much to say, the Game lacks a bit of QoL changes (like it is hard to click on UI)
and I wish there was more you could do during the fight. other then that amazing graphics and audio.
8/10 :)
I really enjoyed this. The mouse felt a little wonky at times and I felt like it had a hard time clicking on the end turn button. I think it would be nice if you could move the camera with wasd as well. This is a really fun game and I love the art, would love to see this get updated after the jam :)
I like the art a lot and it's a fun concept! I died on wave 9
The main character is really cute
Other than the weird mouse movements, I really liked this game! Very cool to see all yours slimes battle, and I think you did a great job with the sound effects and visuals!
What a great game! I had a lot of fun playing this one! My MIGHTY mage slimes and I managed to beat the game on our first play though! The beginning of the game would benefit from some type of tutorial but I know thats just a time constraint and if the player just gives it a second it becomes clear. Great work!
Can't wait to see how you improve this one! Once it has better controls I'm sure it will be a lot more satisfying to play. I'd also like to see some feedback when clicking on buttons, without any sort of feedback (whether it's just an animation or sound) it sometimes feels like the buttons are not being clicked, especially when in the menu to buy a new slime and you don't have enough currency
Fun Concept!
I love this, the fact that you micro manage your troops, you can decide if you want to go wide or upgrade certain troops strategically and the battle sequence is satisfying to watch. The controls are the real downside here unfortunately, otherwise I really like it!
yeah a lot of people dont like the mouse control movement and for a good reason. its the first time ive ever made a mouse controlled game and I aim to improve it after the jam
Cute game and interesting, but yes, the mouse movement was not natural ^^" maybe a classic hold click and drag around would have worked better. Well done for all the work :)
Very cute game! it was a bit confusing with the movement of the screen and if the buttons worked or not. Some sort of indicator that the button was pressed would be nice :) otherwise very lovely, i think this could be easily developed to a rather nice defence game!
Aaah I had so much fun!!! Those cute little slime balls are my favorite <3
I got into Wave 9, then it crashed because I lost my army :(
I'm the music composer for Untangled, hope you like it!