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Doorways Of Destiny's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #56 | 4.000 | 4.000 |
Audio | #79 | 3.625 | 3.625 |
Overall | #93 | 3.558 | 3.558 |
Game Design | #102 | 3.600 | 3.600 |
Innovation | #122 | 3.375 | 3.375 |
Fun | #140 | 3.425 | 3.425 |
Graphics | #262 | 3.325 | 3.325 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a Puzzle game, were you need to find the right door, to go to the next room. In a surreal Environment with a narrative.
Did you write all the code and made all the assets from scratch?
No, i downloaded some soundeffects, and used elevenlabs to create voice, but programmed all of it myself.
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Comments
Wow, this is so cool! It's very interesting, should've more ratings already IMO. The narrator helps a lot with the mood, and the artstyle works quite well with the surreal vibe of the game.
The only thing I disliked is the labyrinth because I suck with horror stuff hahaha but that's 100% on me, the game is really cool, even more taking into account that it is your 1st game jam. Congrats!
I'm glad you like it!!!!
Funny enought I did'nt intended it to be any kind of a horror game, just a little atmospheric. It's also my first reaql 3D game, and im so happy, how everbody likes it :))))
I'm so overwelmed, by how nice everbody in this jam is <3
Really really well designed and polished game. The talking person reminds me of the game "Getting over it". Well Done!
Thanks :))
Very well designed levels! Great job!
Fun puzzle game with awesome narration and unique levels. I definitely thought there was going to be a jump scare in the maze, but I managed to get through it before anything untoward happened.
Great work!
Really nice idea! I enjoyed it. Reminded me a bit of The Stanley Parable.
Some feedback: I would tone down the motion blur just a tad and just double check the triggers when falling off the platform, I ended up falling infinitely a couple times. I really couldn’t see the hidden door in the flatlands level and only found it because of a comment here. The puzzles are good enough and don’t need the added difficulty by being invisible. Maybe you could have the outline render when a certain distance from the door? The graphics and sound design worked well together and the game has a great atmosphere to it
Overall a great game. Well done!
Actually, it's damn good game and i like the hint system and the labyrinth !
Really nice puzzle game, very polished!
This is such a cool concept! I really enjoyed the game and the puzzles were lots of fun. And the voice over/ai voice added so much character as well, great work!
I really like this game. The graphics and audio are great! I just can't get past the flatlands xD. The UI is very beatiful aswell.
the door is hidden in the wall ;)
Ohh okay
The game is really good I like the ai voice. The concept is very cool and the visuals are ver good looking. I like how each door has its own functionality and yeah only true programmers know binary code. It's a really cool game, it would also be cool if you could rate my game too.
The game is really good I like the ai voice. The concept is very cool and the visuals are ver good looking. I like how each door has its own functionality and yeah only true programmers know binary code. It's a really cool game, it would also be cool if you could rate my game too.
That was delightful! Excellent puzzles (loved the maze one) and great environmental storytelling, with the words on the level.
Even though I failed protocol 0, it was a fun game! :D
We had some similar approaches to puzzles and by misleading the player. I liked the voice acting and UI effects though, makes it a smooth package, well done!
Thank you :))
Loved the puzzles of this game. Simple yet effective, also the audio and voice acting was very good. The game is also polished, great job!
Thank you :)))))
Very creepy style. I like it. I loved the minimalist style of the graphics. It fit well with the Jam theme. In general, I found your game very interesting, congratulations!
Thank you, It's my first gamejam, and im so shocked on how nice everybody is
I'm going to rate yours :))
The simplicity of this game is what I liked! The narration is also well done! I like the mechanics of a certain door taking you back if you choose the wrong one! Great job!
Thank you, its my first gamejam and i really like to hear that :)))
Yeah I chickened out at the horror part. Well done tho.
Thanks :)
i can't do anything as i falled down form the platform, may be i am dead, that's it your game, as you said check the platform. game visual is good, voice acting i like it.
Maybe a little overboard with the blurriness, but I dig the visual style - It reminds me of that puzzle game qube. The "horror" level was probably the most interesting of the bunch, it felt kind of clostrophobic, and I think that fits with the psuedo-philosophizing of the random notes and the narration. This could fit well within that genre of first-person puzzle narrative style game!
I encountered a softlock in the binary level: When i nudge myself on the outside of the stairs at the sides, it seems to reload the binary level except there's no level.
I am a fan of simple graphics. Also, I like having a narrator talking to you while you try to find the correct door.