Play Jam Game
Plasma Storm (Jam Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #2 | 4.324 | 4.324 |
Audio | #4 | 4.324 | 4.324 |
Overall | #5 | 4.108 | 4.108 |
Fun | #5 | 4.265 | 4.265 |
Graphics | #9 | 4.559 | 4.559 |
Innovation | #104 | 3.618 | 3.618 |
Theme | #239 | 3.559 | 3.559 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a cycle of calm (shop) and storm (battle). Each battle also increases in intensity as it progresses, with a final storm coming at the last turn to close the round.
Did you write all the code and made all the assets from scratch?
Yes.
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Comments
I couldn't figure out how to do anything. I set up a push, ended the turn, and he never pushed! Then the baddies ran around the place and attacked me. What?! I think I just don't understand the game at all, even after reading the instructions.
Also, the audio runs very poorly. The music is very broken, and seems to be tied to the CPU/framerate, which is awful despite my good hardware.
This game is waaay to short.
Why does the pushing/pulling not work?
Ahhh you should click twice: the first time – to choose the target, the second — its destination. It is not obvious at all..
Oh what?!
Loved the art style. The grid combat, puzzle mechanics and strategy combined really well to make a very enjoyable experience. One of the coolest entries I've played so far. Great work! Congrats and good luck!
A gem in the game jam! You did a great solid game! You absolutelly have to still work on it, complete and publish on steam! I love that enemies can attack the other enemies, but maybe this makes the game easier. I'd suggest you to add a new mechanic, if an enemy is going to attack another enemy, they do a combo attack that covers more tiles!
Great game! I like that you can make the enemies kill each other. I just wish there were a few more levels :D
Loved it! Great work! The art and animations were fantastic! I love the expression on the characters when they are waiting to attack XD
The combat was very interesting, and I really enjoyed trying to solve every level. Together with the upgrade system, this was super fun to play!
One of the best I played in this jam too ! Art direction is perfectly executed, and I think with some more mecanics you could make this game a solid release !
It took me a minute to figure out the mechanics but the puzzle combat system is so unique and well executed. This is the start of a great game. Also the art flows and connects so well from the character animations to the ui, simple but well executed, 10/10
This was a fantastic game. The art was cute, there was a decent amount of enemy variety, and the combat was really interesting with room to expand. I was only bummed that it ended so soon. You did a great job
Please make this a full project this is awesome! I really enjoyed this jam release :>
I WOULD PAY FOR A FULL GAME! ONE OF THE BEST IVE PLAYED IN THE JAM!
AMAZING JOB!
I think this is the best game from the jam that I played myself! Good game design, big impact from all the actions, original idea, great graphics with very cool animations and well-designed art, great music, fits the game well, the sounds convey all the actions well, but I think it was worth making the music a little quieter so that the sounds could be heard better. But I still didn’t really understand the correspondence to the theme. If it’s just a change in the cycle of the store and battle (which is written on the game page), then it’s not very good. This is a very cool game, I advise everyone to play it!
Good freaking stuff, was sad there wasn't more of it.
You can see my playthrough here: https://www.twitch.tv/videos/2254209157?t=02h43m26s