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AreaBNB(BrackeysGameJam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #206 | 3.826 | 3.826 |
Theme | #213 | 3.609 | 3.609 |
Overall | #219 | 3.457 | 3.457 |
Audio | #236 | 3.391 | 3.391 |
Game Design | #239 | 3.478 | 3.478 |
Fun | #350 | 3.304 | 3.304 |
Innovation | #385 | 3.130 | 3.130 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You prepare your rented house for an alien breakout from area 51 but never actually see the aliens
Did you write all the code and made all the assets from scratch?
Wrote the code using blueprints and made 70%+ of the models in blender
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Comments
Really great game! Had a blast playing it, the concept was really simple and the clues weren't too hard to find
Not a big fan of the graphics though. I see what you're trying to do but the movement paired up with the walls looking like that felt pretty disorienting
Overall had a great time!
Cool game, very simple concept but it's very enjoyable! 7/10
Feedback (things I'd like fixed):
-Menus: As I understand it you probably did them last moment as you're using default buttons, I actually would put at least some effort into the menu as it kind of sets expecteions and is the first thing people see. Also the last menu didn't unlock my mouse which was kind of annoying that I had to quit with just an alt+f4
-Audio: DAMN, I actually got scared when the radio came on, it could use with some audio level balaning at least later on as it gets kind of annoying quick.
-Movement: It felt really slidy and didn't convay any weight to the character which makes walking feel more like steering a camera rather then a person.
-Lack of Polish: There was a few accounts of text just saying placeholder text, fixing this sort of stuff really adds to the finished expirience.
Thank you! The menu was the last thing I did and threw together so I will give more attention to it before posting the final version. The movement was fast and slidy because I forgot to slow it down before posting the game lol but I'm hoping to post a full extended version post jam.
I like the style! It matches the theme really good!
Thank you!
Nice job! I've played too many 3d games in this jam where the camera just does not work well, so glad to see yours does! (albeit with a little high sensitivity.) I like the look and the feel, and the radio stuff was really cool. Did you do the voice yourself?
My one complaint [spoilers] is that nothing actually happens if you don't do the tasks. I restarted after completing due to an audio glitch but found that if I stood around, nothing happens to the airBNB. Other than that, good job ^-^
Also, I am your 19th rating. Just one to go! :D
Thank you! My friend has a studio setup so I have him do voices he technically the second member. and yeah we have something coming post jam for if you take too long to prep
Great start to the game, wish there was a phase 2.
The radio message was a bit over the top. I laughed at the dead end hallway and gimme dat
Nice submission
been hearing a lot of people want phase 2 so maybe I’ll add something post jam I was just tryna to stay within the theme. The dead end hallway is suppose to be the entry way lol
Hey, it's a simple concept but it's fun. The puzzles work, but perhaps they lacked a little more ideas to solve them. I also think the mouse sensitivity was a little high.
The art and sound setting was very good.
Excellent work! :D
Thank you! Yeah I wish I woulda spent more time setting up the puzzles but I ran out and I’ll work on a settings menu for a future update
Really cool atmoshpere! Love the shader use. It was interesting to see where it was going, but it ended abruptly. Also, that corner of the house where the game starts doesn't seem to have any functional purpose, it's just a dead-end hallway.
yeah I was tryna to stay within the theme that’s why the game ends but maybe I’ll work on following part also the dead end hallway is suppose to be the front door just don’t turn around lol
Sadly no aliens but the concept is cool! Also, one table in the basement has no collider so you can just walk through. Overall good entry!
Thank you! yeah i have that fixed and will probably put out another version after the game jam
I prepared my house and sat there for 50 years
My friends were joking
10 green men out of 10
Thank you! Glad you could protect the house
That was really cool, the graphics were very nice
Thank you! i liked how the shader came out
Nice game and interesting concept, really enjoyed it!
There was calm, but... sadly no aliens.
Regardless, still fun and I love the pixelated shader and deep-fried audio :D
so 5 stars on the theme? Lol but thank you!
A neat experience . Simple, yet affective. Only things that I wanna point out are: wished that the planks that you interacted would despawn, a bit more feedback to know how much time left until the storm hits the house and check every object if it has collision or not.
Thank you! Yeah had some stuff I ran out of time at the end to do but I will double check before any other updates
Really cool, good pun title too. I really love the graphics, the posterized look is really cool. And like everyone has said, the radio message is awesome!
Minor things to look at is the windows interact text still saying "Placeholder text" and a table or two in the basement not being solid. A bit of a strange look having a player model but never seeing it outside of looking down at and through your insides lol.
Pistol saying "gimme dat" was pretty good.
Thank you! Yeah we ran out time at the end but we decided to keep working on the game so I appreciate the feedback. I do want to add an actual player model and not the base unreal model
Hee-ho. Cool game. Good job. Thanks for nice experience
Thank you!
I am always up for a good pun or wordplay, therefor I find the title hilarious and like the idea and setting!
The sound design is great as well and I absolutely respect any Game Jam Game with any kind of voice acting :D Together with the stylized graphics it quite an atmospheric bundle!
Distribution Related
It took me a while to start the game, because I had to install the Microsoft Visual C++ Runtime before I could start it. Then I had to read the UE Prerequisites and agree to them. Then I had to install the .NET Framework 3.5 All in all it was not a really frictionless process to start the game. That is not on you - I had a bare bone System in which I run the game and it is a Game Jam Game. So: much is forgiven. But if you somehow have the possibility, to distribute the game better it would make it much easier to play it.I hope you had fun creating it. I had fun trying it out :)
Thank you! the other guy I work with has a music studio and I make him make me sounds and stuff, he's very talented!
Sound design was really good! And if you did most of the models in a very short time congrats! They are really good. I can see how much effort you put in that game ☺ Love it!
Thank you! I used a lot of models that I made in the past and the kitchen was a free asset pack
The game offers a unique twist on the theme by combining house preparation with a mysterious alien breakout scenario. The graphics are distinct and suit the eerie atmosphere, and the audio, particularly the radio message, enhances the immersion. However, the gameplay could benefit from a clearer connection to the aliens, as they are only implied rather than directly experienced. Overall, it’s an intriguing concept with strong execution in style and sound.
Also try our game! thx in advance
Really appreciate the feedback! I am currently still adding stuff to the game, one being more alien stuff around the house to set the vibe.
Love the game!