Interesting idea. I like that it was quite fast-paced somehow. I would have appreciated to see something based on the different buildings, I could not really tell any difference or what was happening, I had like 10 castles and 10 church at some point and no houses, so was not sure what was doing what for that part, but if you keep working on it, might be even better :)
Play game
Thunderstorm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #111 | 3.824 | 3.824 |
Graphics | #423 | 3.412 | 3.412 |
Audio | #594 | 2.882 | 2.882 |
Overall | #613 | 2.922 | 2.922 |
Innovation | #674 | 2.706 | 2.706 |
Game Design | #820 | 2.588 | 2.588 |
Fun | #1011 | 2.118 | 2.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the lands far beyond, away from prying eyes, the idyllic valley of Idelin lies. Nested between the mountain peaks, Idlin Valley is home to secluded human settlement. While everything seems serene, threat looms on the horizon. Nature is cruel and unforgiving, her temper is fickle, and her wrath is endless. Her fury comes in the form of a mighty thunderstorm, that player has to brave...or try to outlast as long as he or she can.
Did you write all the code and made all the assets from scratch?
Code yes, assets mostly done by us, some are from Unity Asset store.
Leave a comment
Log in with itch.io to leave a comment.