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Boiling Feelings's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #794 | 2.750 | 3.667 |
Overall | #1375 | 1.319 | 1.759 |
Innovation | #1414 | 1.083 | 1.444 |
Game Design | #1417 | 1.083 | 1.444 |
Theme | #1419 | 1.083 | 1.444 |
Fun | #1420 | 1.083 | 1.444 |
Audio | #1430 | 0.833 | 1.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A narrative game with intensity at the end
Did you write all the code and made all the assets from scratch?
YES We are 3 people
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Comments
I pressed E on the door and nothing happened, I skipped rating this just in case for now but may consider to play this again another time since the art looks really great!
As others mentioned, I too struggled with the game progression. But as well as other mentioned, the art style is phenomenal. Very stunning. With more polish, it will be a really good game
The art is very stunning! I think with a bit more polish this game can really shine!
cool art!
i managed to put items into the drawer.
but i couldn't open the door.
what did i miss?
there seems to be an interesting idea here...
I had similar issues progressing out of the first room as other players, but I'll echo their other thoughts as well: the art style looks really promising, and great job building and submitting a project last week. Keep making games!
Great job on submitting something for the Jam! I had an issue though, I wasn't able to progress very far :( On the desk there seems to be some things to interact with, and some menu buttons up at the top left, but I couldn't click on them. The door also seemed to be locked and I couldn't get out of the room.
I see E pop in in two locations. One shows you the table, but there does not appear to be anything to interact with on it. The other is by the door, but nothing happens when you press E. I kept checking the table in hopes it had a key, or you had to pick up your meds before you could leave the room, but can't figure out how to leave the room.
Nice art but objective unclear.