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Project Aero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #103 | 3.444 | 3.444 |
Fun | #115 | 3.519 | 3.519 |
Graphics | #136 | 3.593 | 3.593 |
Overall | #219 | 3.160 | 3.160 |
Game Design | #226 | 3.222 | 3.222 |
Audio | #335 | 2.519 | 2.519 |
Theme | #408 | 2.667 | 2.667 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love all the movement mechanics you put in the game! I really appreciate how the plane is able to get back up from the ground. Amazing graphics, really fun game, great work!
Nice stuff, absolutely awesome terrain, and impressive that it's keeping up! I had difficulty maintaining control of the plane and often botched the cool tricks in mind, perhaps the plane could more quickly follow your input? I also felt like the boost wasn't that impressive, it was slow to accelerate, not particularly flashy and was hard to acquire. I think this mechanic in particular could use some work, it'd be really cool if you could use boost to double or triple your speed going through tough terrain. But I still had a lot of fun, and the tricks I did pull off felt pretty cool, even if I was banging up my poor plane in the process (it's only a few scratches!) As I said earlier, very impressive terrain, and I liked the challenge of the energy orbs. Overall very cool game!
Terrain generation is awesome! It was fun learning the controls and how the plane maneuvered.
I see your a fan of Sebastian Lague on youtube and this is a nice take on his submarine demo. The flight controls are very satisfying! Good job :) I use a similar technique in my game to allow me to deform terrain at runtime :)
i'll need to look into real time terrain deformation so that all my ideas will be possible with the next update! ;P
I love the sound effects and the controls are really interesting too. This is a great game! I recognize that Sebastian Lague cube marching anywhere lol. Anyway, super nice! Give my game a try too :)
great idea :) nice game well done dude !!
btw i rated ur game can u do the same pls ?? and thx any way !!
❤️❤️❤️❤️❤️❤️❤️❤️
sure thing and thank you so much! 😋
ur wlc bro !!
Hey, we have similar games! I like your flight controller a lot. I wish I would have gone more for this direction for the way my ship controls. Really nice terrain generation too. Is this 3d perlin noise with marching cubes?
Is it all procedurally generated? That's awesome!
yes it's all procedurally generated!
I'm using the marching cubes system from Sebastian League as inspiration :)
So I was right! Love Sebastian Lague too, If only I could understand his videos T_T Too big brain for me
Download his stuff and look at the reference material he is posting in his comments!
With some tinkering you will get there! ;)
awsome game i love the mouvment is so cool
the game is spectacular for a game jame game.
great work
The "innovation" of this project is 5-star in my opinion :)
It was a lot of fun to fly around, the plane controls very nicely, good job! I think this is a project you could invest more time in and end up with something very cool
Its really fun, i love plane simulators so this is my type of a game! good job on that one!
Good game! But it can really be improved. The mechanics are fun but I think there is a little too much delay between the plane and the mouse. All in all, good job!
Nice job! The controls are terrific.
Ah, I remember this from Sebastian Lague's Coding Adventure: Marching Cubes.
Nice to play
grat work in phisics and in game mecanics
The Flying mechanics were satisfying to control.... Awesome work
nice gameplay mechanics and fun controls. ui needs more work though.
enjoyed it :D
The flying in this game feels so satisfying.
I’d love to check out the implementation if possible!!
Great job!