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A jam submission

DescentView game page

Small platformer about going down.
Submitted by shtobar (@sztobar), Shogun — 2 hours, 50 minutes before the deadline
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Descent's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#253.9413.941
Graphics#284.2944.294
Game Design#333.9413.941
Overall#423.7453.745
Audio#583.5883.588
Theme#1763.5003.500
Innovation#1803.2063.206

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 29 · Previous page · First page
Submitted

The games fun! The graphics are great and the music and sound spot on - just a bit of a shame the audio isn't custom.

Developer

What do you mean by custom? Music and sfx separately ?

Submitted

Like made specially just for the game.

Developer

Ohh yeah sorry, neither me or the programmer aren't composers, so yeah. We hate games without audio, and at the same time we didn't put something that would become very annoying quickly or from the get go. We love to use work of your favorite composer, but we always put a lot of effort in to selecting music we will use, to make sure it always fit the feel of the game we are going for. I know Shtobar is actually thinking seriously about learning how to compose music so who knows, maybe next year we will have our original score.

Submitted

Awesome game. I always like games where you fall down so this is right up my alley. I liked how the harder levels were never too long. If theres one thing I think could be improved it's that the (spike) hitboxes might be a bit too big. Really nice game!

Submitted

This was really cool.  I love your sprite work and concept.  I like that the levels are rigid and require memorization.  The music is really good as well.  I noticed some camera bobbing as the character was walking, which I found weird.  It's probably the only negative thing I can say about your game, great work!

Submitted (1 edit)

This is really an amazing game! the music, the sound.. the art. I love the glider ability! I wish the spikers were a different color but only because I died hahaha. great game!

Submitted

Great game! the art is very well done.

Submitted

good game love the art

Submitted

A really fun game but a bit too hard for me xD Got through the first level but the second one seems really difficult. Anyway great game!

Submitted

Really great platformer. Dropping down so fast really makes the death apparent. Awesome art and game design!

Submitted

This was fun to play. I really enjoyed the gliding, and the art style is fantastic!

Submitted

I love gliding mechanics in games so this was a great fit for me. Amazing looking pixel art as well

Submitted(+1)

Hey, this is ntwiles from the discord channel!

So during the first level I kind of got the expectation that I was going to be facing a game that was kind of repetitive. Man was I wrong. Every time I think I’ve figured the game out, you threw a new biome or a new enemy type at me.

Fair, clean controls. Every time I died I felt like it was my fault. Beautiful, cohesive artwork.

I got as far as the first section AFTER the one where everything is dark, but I want to come back and beat this game. Thank you for sharing.

Submitted

That's a really cool game! I enjoyed the pixel art style, as well as the overall atmosphere a lot. Great work!

Submitted(+1)

Very nice retro theme!

Submitted(+1)

To be honest, this was pretty relaxing to play, just to listen to the music and chill and glide around.

Submitted(+1)

Played the "hole" thing! ;)   Thought it was a great game! Here are a few things that I noted:

-In the statue level, I thought it was a rather poor design choice to have these nontrivial alternating spikes at the beginning of the level. They felt a little bit like busy work, where you would have to spend a good 15 seconds pausing and walking forward, in order to give the rest of the level a go. 

-Sometimes spikes would damage the player for 2 hearts

-In the statue level there was one set of alternating spikes that were only 1 block wide, and made it so that the player would have to be excessively precise in order to not get hit.

-Falling rocks would not always trigger when stood on

-Hitboxes were a little too harsh in my opinion

Thought it was a great little game though... Fantastic job guys!

Submitted(+1)

Love this game! Good job :) 

Submitted(+1)

Satisfying visuals, soothing music and responsive controls. Fantastic game!

Submitted(+1)

Nice art. Gliding feels satisfying.

Submitted

I like the art style, sounds. The only thing is it is hard to see spikes.

Developer

You mean about spikes in the second biom right ? I knew they blend to much with background just didn't had time to fix it before the ned of the jam. Definitely will do with the post jam version, with all other bug fixes o/ 

Submitted(+1)

Awesome Game! Loved the concept.

Viewing comments 20 to 1 of 29 · Previous page · First page