Cool game! Had fun!
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Antithesis Verge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #78 | 3.889 | 3.889 |
Innovation | #159 | 3.296 | 3.296 |
Game Design | #161 | 3.380 | 3.380 |
Fun | #245 | 3.074 | 3.074 |
Overall | #261 | 3.034 | 3.034 |
Theme | #392 | 2.731 | 2.731 |
Audio | #506 | 1.833 | 1.833 |
Ranked from 108 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice graphic and VFX!
of course, the game pace is a little bit slow and needs "shift" key :)
Enjoyable game with nice graphics! But it really needs some music :)
Game was pretty fun to play, and what i definitely liked was the art style. Good work!
Very nice game. some sound would make it feel much more responsive :) Good work!
Great style and work on the art! The special effects are very cool and this looks really promising as just an early demo! It might just be me, but I had no sound effects or music, which really was a shame. The mechanics were fun and I can see some cool puzzles being made with them, and I liked how the main menu was also the start zone. I think that having your dash be infinite makes things too easy, so maybe limit it in future updates to help up the difficulty a little. Keep working on this!
I love the cyberpunk style that you used, the puzzle like thing to go to the other side to pass through gates and etc are preaty nice and the character design as well. The game is a little bit too slow for my taste, but it's personal. Good Job!
I liked the aesthetic of this game a lot and the animations are pretty cool too. It was fun to play!
Beautiful graphics and artwork. Would love to see a more difficult game mechanic or challenge presented, and audio.
A Other side music effect is must needed to be added! The visuals alone are enough to make this game interesting to play! Well done
Very interesting concept, I love the dash effect, it looks so cool! Feel like the player should just run at default rather than walking to speed up the game play, otherwise it's a pretty good game
The mechanics are great and would love to see the game polished and get more levels. Great work!
Great work! I love puzzle-platformer games! Is this the end of the game though? Seems I couldn't pass this point:
A nice game. But it had no challenge. No time limit or even time count (for speed runs etc.) and no enemies to worry about. But I've heard that you plan on evolving it into a full game which is very nice! With a bit more polishing (can sometimes get stuck on walls) and a bit more challenge (maybe tie the dashing to the power bar?) it could be a very cool game with a nice mechanic
Hey, some pretty cool effects! If you're still developing it, I spose I'll give some more critical analysis. Like others say, the camera is actively fighting you, and needs to better focus on the player. I'd also like to see more use ofthe 'other side', cos even tho the idea is cool, this demo fails to explore the mechanic in any interesting way. It'd be cool if you had to actually move fast to avoid overheating the other side. Also, the delays on collecting stuff wasn't a huge problem but felt kinda weird being delayed. Maybe if there was an actual threat that made the time taken collecting stuff tense?
Anyways, neat foundation for a demo, and I really love that screen distortion effect when transitioning between dimensions. I must ask, how did you do this? Did you literally distort the mesh, or was this some shader magic? I see this is a Unity game, so did you use shadergraph or somethin?
We would love to have a critical analysis from you. And as in flow of the game jam, most constraints we thought of giving the player when playing the level were not implemented. Really glad that you like the visual effects! As for the details get in touch with us.
And we are sure planning to expand upon this. Be sure to make a review when we Finish this one!
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