I really enjoyed! The graphics and physics were both super well done! my only (small) critique would be that I think you should show the controls after the title screen instead of leaving a button in the corner, as I was confused for a little bit until I found them. Overall one of my favorites so far!
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vine wind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #118 | 3.714 | 3.714 |
Overall | #149 | 3.696 | 3.696 |
Graphics | #155 | 4.018 | 4.018 |
Innovation | #193 | 3.643 | 3.643 |
Game Design | #216 | 3.696 | 3.696 |
Theme | #334 | 3.696 | 3.696 |
Fun | #371 | 3.411 | 3.411 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Wind, unwind, and re-wind the vine pulleys to move your caterpillar self to get the golden leaf!
Did you write most of the code yourself and made all the assets from scratch?
Code by me, art and assets by me, sound FX, music by my friend who made the track just for this game. I credited him in the game and on the itch page.
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