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Final Shot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5 | 4.286 | 4.286 |
Overall | #13 | 4.128 | 4.128 |
Graphics | #15 | 4.518 | 4.518 |
Audio | #18 | 4.107 | 4.107 |
Game Design | #27 | 4.179 | 4.179 |
Theme | #126 | 4.036 | 4.036 |
Innovation | #193 | 3.643 | 3.643 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Only way to reload your weapon is to rewind time
Did you write most of the code yourself and made all the assets from scratch?
Code is all mine, some of the art assets are from Quaternious dev and Kenney
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Comments
This is an outstanding game! I usually try to give some form of constructive criticism in my comments but other than wanting this to be a full release on steam I have none.
Amazing game the art style and color pallet is beautiful the gameplay is really fun and engaging once of the best submissions overall really welldone
I am in love with this color scheme , also amazing idea to implement the theme, overall a great game.
Love the game no complaints, nothing. Beautiful art, awesome music, great gameplay, and TUTORIAL.
This is one of your best game Arcy, and it's better than Karlson
First off, Thank you for the Tutorial. That was super helpful. Secondly, I like the survival aspect of it. I'm on the fence about the Rewind timer....not sure if it should be shorter or not but I never felt like I wasn't having fun even while I was getting swarmed by ppl with swords and grenades and explosive vests. LOL
This game is amazing, but 2 minor things bugged me. It would be cooler to have the rewind button on "R" to have the muscle memory of reload bound to the rewind mechanic. Also mostly it felt like I was missing the enemy, even though I was aiming right on them.
Now to what I liked: Everything else haha. It kind of remindes me of my own game, which made it really sympathetic. The controls are fantastic and work really nice. The graphics are nice and simple, but the animations look so alive. Really cool!
Thank you! The not hitting thing is probably because the first pistol (and smg) have really slow bullet speed and the enemies sway a lot when running
Really great game, I spent more time with this than most I have tried, the rogue-lite feautures deffo hook in you in,
The aesthetic is really good, Pastel colours work well and of the 25 or so games I have had the time to check out and rate this one is the only one that got me into a "flow" state of play!
Great Work.
Very unique graphics and cool audio! Making a 3D shooter game in just a week is a big challenge, good job there!
The visuals are great. Love the atmosphere. Very well made game. Good Job! :)
I am blown away. Literally speechless.
One of the most satisfying experiences, the visuals alone really standout so good job on that. The only downside tho is implementing rewind, there could have been more use for it. Other than that a really great game :D
I think Bullets should go faster but thats ab it!! 5 starzzz
Thank you! The bullets in other guns than the starter one go faster :)
Thoughts - I would consider moving the initial tutorial messages to the walls in front of the player, that way you conserve the momentum of the moment while learning new information. The action feels great. Guns could be a tiny bit more responsive. Enemy AI is fine. Music is fantastic. I really wish the rewinding mechanic was more INconvenient, to force me to strategize more. Otherwise, very awesome game!
The game is hella awesome! Well done!
Gameplay is really similar to Apex, once I learned to bhop it was over for these fools. 5/5 for new aim trainer
Thank you, the bhop was a bug at first but I embraced it as a feature, I really love it lol
This is a really cool game!
This game looks great, it's fairly addicting to play, and the audio adds to the experience. However, I feel like the game doesn't make use of the rewind function other than for reloading your weapon. If there were other benefits to rewinding such as weapon upgrades instead of surviving long enough for them, that would make the experience even better. Other than that, this game is amazing. Great work!
This was fantastic, I think that making the guns pickup boxes bigger than their actual mesh would be smart because picking them up was finicky when being fired at, and I wish there were more levels and weapons, but besides that I loved it.
I would not be surprised to see this come in the top games.
Thank you! I agree on the guns hitboxes, but if I had more time, I would just add gun inventory and weapon swapping instead
yooo i love the colours the graphics are very nice, great job, https://itch.io/jam/brackeys-4/rate/723891 I would appreciate if you could maybe try out mine : )
Thank you! Surely gonna play your game
Thanks
Instantly fell in love with the graphics and the color palette, amazing game and really polished. Wish all these shooters had a mouse sensitivity slider :( Some issues I had:the player bullet travel time, made it really hard to aim, it's perfect for the enemies since sometimes I could dodge left-right-left through them, stopped being an issue with the shotgun though lol.
And secondly I wished the enemy animations didn't make them change their head placement(especially the melee ones) since I'm used to aiming there and you also reward us with double damage.
Loved the game!
P.S. I will hate you forever grenade thrower that always killed me.
Thank you! I knew I forgot something, of course it needs a sensitivity slider :p There is double damage for headshots tho
Yeah that's what I meant, I love that I get double damage and I want to get that but their heads flop around :(