Nice tower defense. Enjoyed the game. Nice player feedback. Cheers :)
Play game
(Re)slimed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #82 | 3.818 | 3.818 |
Graphics | #119 | 4.106 | 4.106 |
Overall | #159 | 3.689 | 3.689 |
Fun | #185 | 3.652 | 3.652 |
Game Design | #254 | 3.652 | 3.652 |
Innovation | #363 | 3.394 | 3.394 |
Theme | #439 | 3.515 | 3.515 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
In order to keep your clockwork towers going you must rewind them
Did you write most of the code yourself and made all the assets from scratch?
Yes all code and assets were made by me
Comments
Pls play and rate my game too: https://rakshit-ranjan.itch.io/rewind-knight
Very well done game!
But i think wrench is too op. You don't need towers at all. I would increase health of slimes, or lower the damage.
Otherwise, it's one of the better games made for this jam!
And maybe if you had a moment, could you give feedback on our game? :) Thanks!
Nice man, really good game. Tower defence too, very impressive!
Did not expect a tower defense game coming out of this jam! Amazing graphics and i especially love the attacking sound effect! Really cool! I can feel it being a really well-polished complete game! Great game!
A tower defense game! The first that I encounter here in the jam! Great idea and ambience with the graphics. Congrats for your work!
Great game, I liked the pixel art. I think the character moves a bit too fast
I love the graphics on this one, reminds me of the times I used to play Metal Slug a lot when I was younger, the concept is also really cool and the game play is really nice and engaging with smashing the slime yourself or rewinding the machines, overall really fun game!
Great work! Well refined for its scope. Really liked how punchy punching was
The art is super good and the game is really fun!
One of my fav games of the jam, great job!
Great game!
I really like the music and it looks amazing, really polished,
I really like the twist you put on it. It makes the wave itself be much more interesting.
I don't really have anything to say, other than maybe you could explain a bit more (specifically explain that you need to pick up the skulls, it's a small thing but I was confused for a bit, I thought the skulls where just there to stay).
You could also make each slime leave a small mark on the ground when he explodes to show the player what happened in the battlefield.
And one last thing, the player is drawn under the turrets and some times it isn't right.
Please make a post jam version!
Very impressive that you made all these assets in 7 days! The sprites are very good and detailed.
This was a super fun and innovative game. I loved the take on the theme and the tower defense mix. It also looked absolutely stunning. one thing that was confusing was my character would always appear behind the turrets even if I was walking in front of them, and I couldn't swing at enemies below me but with turrets that wasn't much of an issue.
Really liked the idea! I love how the rewind mechanics adds dynamic to the passiveness of the tower defence genre. Also, nice interpretation of the theme :)
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