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The graphics are stunning
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The way the sky converges looks a bit weird: https://gyazo.com/bb342ef5896bbb8e68638f8ccf1334aa
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You can see the individual pixels of the buttons which looks a bit off: https://gyazo.com/e0c2b0f3179fe86be70369299192e863
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I really think this needs a tutorial. I was very confused. I pretty much just clicked the orbs and scrolled randomly until the counter said ‘0’ which worked for the first few levels
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Great atmospheric music
Play game
Newtraction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #37 | 4.370 | 4.370 |
Innovation | #129 | 3.739 | 3.739 |
Audio | #141 | 3.652 | 3.652 |
Overall | #160 | 3.670 | 3.670 |
Game Design | #304 | 3.543 | 3.543 |
Theme | #460 | 3.543 | 3.543 |
Fun | #580 | 3.174 | 3.174 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
In Newtraction you need to bring all of your orbs together using the 'stronger-together' force of gravity.
Did you write all the code yourself and made all the assets from scratch?
Yes, everything is by me.
Help
Newtraction is a puzzler in which the objective is to bring all of your orbs together in a certain amount of time. Select an orb to modify it's gravitational field using your given power, or harvest back power from other orbs, and then play out your scenario. Orbs with more powerful field attract others more, bigger orbs remain fixed and their field cannot be modified.
Controls
W/A/S/D/Q/E - Movement
Click - Select orb
O/P/Scroll - Change selected orb's field
R - Run your scenario
F - Sandbox spawn / move
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