Very cool game, feels polished and fun to play.
Play game
Potion Panic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #225 | 3.474 | 3.474 |
Theme | #250 | 3.602 | 3.602 |
Overall | #265 | 3.430 | 3.430 |
Graphics | #300 | 3.692 | 3.692 |
Game Design | #379 | 3.360 | 3.360 |
Fun | #405 | 3.294 | 3.294 |
Audio | #415 | 3.161 | 3.161 |
Ranked from 211 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
In this game your character throws potions that have random effects like duplicating an enemy or making it bigger and as the level progresses your character gets scared and throws potions more frequently so the level becomes very chaotic.
Did you write all the code yourself and made all the assets from scratch?
Yes all the code was made by us, and all the assets were made from scratch, the only piece of art that we didn't make was the main menu music, that came from a bundle we bought.
Comments
i like the visuals a lot :)
the gameplay is fun but counterintuitive, since fighting the enemies once your just throw up potions is punished by having to fight even more enemies. I think decreasing the timer just a little would balance it enough such that fighting enemies with the small sword is still viable without making it too easy.
Really good game
Milk heals you. Is this a Dani reference. If so, i love it
Welp, once potions start hitting knights, things certainly get chaotic. Once you're at full panic (which you mostly are on the first run after reading text at least), it's hard to see how you can do much, since the daggers only reach as far as the potions. Cool idea, and nice graphics.
A really great game! I had a ton of fun trying to beat it (which I did eventually) and had a blast in the process. I think you nailed the theme pretty well, I did get a vibe of some chaos from the potions tossing, but I wish there could be more to it. Regardless, I think this is a fantastic game for a short jam :)
A wonderful submission! It fits the theme perfectly, it's fun to play, and the idea as a whole is interesting! The main improvements I could think of are pretty nitpicky and could be overlooked for a game jam but just in case you're interested here they are:
The tutorial was great but once I finished I had already reached max panic and was immediately killed during my first encounter with a knight. Maybe the meter could be handled specially during the tutorial and then reset once out of it. Also, it would be nice if after the first run the tutorial section was skipped over.
That's basically it, great job!
The game was nice but kept on going to the menu so didn't finish the game
Realy unique idea.....very fun to play, everything is great except maybe to increse more jump and bigger knocback i got hit from knights like 3 times in less than second :)
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