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Spy Convention's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #214 | 3.463 | 3.463 |
Theme | #257 | 3.574 | 3.574 |
Overall | #421 | 3.241 | 3.241 |
Game Design | #463 | 3.259 | 3.259 |
Fun | #469 | 3.148 | 3.148 |
Audio | #560 | 2.963 | 2.963 |
Graphics | #695 | 3.037 | 3.037 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The objective of the game is to find what guest at the convetion is not a real spy
Did you write all the code and made all the assets from scratch?
No, most assets created by me, anything not created by me is listed in the description
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Comments
Cool take on the theme. Nice job!
I liked the concept, good job!
awesome game! I like the mechanics , and it was challenging, one must really pay attention to the details to know which is the target , and the movement makes it more challenging, this has good replay value, overall I like playing this one! congratulations! keep it up!
Very cool concept! Could use a little bit more tweaking on the difficulty, but good work!
Damn that's a really cool idea for a game. Loved the fact that there were no visual pointers on who is not the spy. It's all about observation. Congrats on the great submission 🎉🎉
I really like the concept, combining logic puzzle and memory keeping track of who's who. Unfortunately I did feel like I had enough options to figure it out. With a little tweaking, this could be very cool. Good work!
The concept is very interesting, but I think it was too much information at once. A learning curve where you add new mechanics in each level might be more player friendly. Beyond that, nice game!
Very clever take on the theme! I think a tutorial level would have really helped because it took a bit to figure out what to do. Very cool!
I love this. Obviously, it's tough from a game jam perspective for a game this ambitious, but you've done a nice job. I think easing the players in a little bit with fewer spies/more innocents or something to start might work. You could always add more ways to find spies out, or to replenish your items. Either way, the potential is limitless. Really well done.
Really cool idea, but hard as nails. Maybe starting of with a few less people and ramping up to bigger parties coudl help introduce newcomers to the behaviors of different spies. Still played and enjoyed it for quite a while :)
Amazing idea! The concept of finding the non-spy among spies instead of the other way around is genius. A very original take on the subject and the genre is pretty uncommon to see. Amazing work!
A really cool game concept. I really like the premise. It's fun to see how the characters interact with one another and how they react to the gadget effects.
tough game, requires patience and a keen eye. Nice submission!
This was really cool. I liked this a bunch. Good job :)
Really like the concept, The Old school graphics and art were great. Very hard to tell the difference when all the spies just say whisper. Did manager to find the non spy by using the phone with one guest around and luckily it was the not spy. Music and SFX worked well. Nice Work.
This was a really cool idea, though the bouncer not having a walking animation was a bit jarring. I didn't manage a single win, but I love the idea of someone obliviously walking into a party of spies and needing to be rescued
very original idea!
Check out my game too...
Quick and easy after getting through the wall of text at the start. I would suggest breaking that up a bit next time. Was hard to manage, probably because I didn't make good use of the journal but good overall.
Very fun game! It's pretty tricky, but still fun. I love the interpretation of the theme.