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This Was Never A Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #46 | 4.045 | 4.045 |
Innovation | #161 | 3.568 | 3.568 |
Fun | #195 | 3.534 | 3.534 |
Game Design | #301 | 3.466 | 3.466 |
Overall | #451 | 3.208 | 3.208 |
Graphics | #732 | 2.977 | 2.977 |
Audio | #1289 | 1.659 | 1.659 |
Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The story the main character believes throughout the game is not real
Did you write all the code and made all the assets from scratch?
Yes
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Comments
Haha, the story and the bugged parts are great.
Really cool story! Glitching through the matrix was a really interesting intro setup for everything.
Wow, really fun and engaging story, there were some bugs but it was great. I would never guess the the end. Good job.
The story is fun and I really liked the Matrix effect. Nice job.
I liked it: the theme fitting and concept is impressive!
Good job c:
Very creative, I really liked the underworld scenes and shift mechanic -- nice work!
Really enjoyable game, the story and the mechanics are really really good. It would have been so nice if the game was longer, just to show off more of the mechanics (there could have been some interesting puzzles with that press-shift thing) and to develop a bit more the story. But in general you did a good job, nice!
I enjoy to play this game, that was funny. All assets are weirds and that make sense (Lol). A bit short.
Good job !
The idea/story was very fun and charming! I also liked the mechanics of switching between the different states of the world and how it looked :D
Interesting ending as well, wasn't expecting it!
Really humurous game, Light hearted and good old fashioned fun
The first thing, which impress you on this game is its funny name. This was only original reason why i played it, but when I started to play I saw, that this game has lot more to offer me. In addition to the funny name, the game has a interesting mechanics. On the other hand, design is not a strong part of the entry. I know that not everybody (including me) has artistic talent, but you should find some artistic references to follow next time. Then you'll see, that you can do better art.
Loved the mechanic. Really fit nice and snug into the theme.
Ooh man what a sad end for all of us heroes of the bug killing! LOL
Congratz on the awsome game idea!
Really neat mechanic! Loved the twist end.
This matches the Theme so much. Really good work. Just need a bit of polishing. :)
Super cool concept! The story was pretty well done and told in a cool way. I did encounter a bug, spoiler...
After fixing the game and going on the second run, if u die at the lake area, it would send you back to the "This jump is impossible sequence" and had to replay through the whole falling down into the code sequence
Overall, cool game! Would love to see the story get more developed.
Oh man, I must have forgotten to remove a trigger 😂
Will be sure to fix that after the Jam!
wow this was such a neat and unique game! I loved your take on the theme and that bug vision was seriously awesome. Amazing job!
As stated by others here in the comments section, you nailed it at the "bug vision" feature. Not only this was very innovative but it also fits the theme so much. I just missed the SE's and BGM's.
Also, I saw in the comments that you made this whole thing in just two days, which impresses me a lot. I made mine in 4, and the game isn't nearly as big as yours! Nice job!
I really liked the "view the code to see the bugs" mechanic, that was super neat. It was a neat interpretation of the "it is not real" theme as well. I thought the story could use some more, but considering it was a week long jam, it was really good :) Congrats!
Initially, I had a more fleshed-out version of the story but I had exams and was only able to work on the last two days and I had to cut out most of the story to make it in time😂
Oh wow!! Good job on building this in 2 days then!!
Clever. Clever indeed! This was funny! Nice work!