This has to be the most times I have died in a game! Really cool idea and lovely pixel art 🤩. Adding in some way for the play to see what's real and what's not would improve the gameplay since it's mostly trial and error. Overall, solid game. Congrats on the submission 🎉
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Wake Up, Emily! - Brackeys Game Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #487 | 3.410 | 3.410 |
Theme | #519 | 3.128 | 3.128 |
Overall | #929 | 2.500 | 2.500 |
Audio | #946 | 2.282 | 2.282 |
Innovation | #1109 | 2.128 | 2.128 |
Game Design | #1183 | 2.077 | 2.077 |
Fun | #1227 | 1.974 | 1.974 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Everything is happening in Emily's mind, during her coma, so it is not real.
Did you write all the code and made all the assets from scratch?
Yes, except the audio. Sound effects are from Free Sound, and music from Free Music Archive.
Comments
I died 50 times trying to jump over that first gap, and I just couldn't...! Cute idea and concept and all the hand-drawn elements are very nice! Good job!
That's a nice concept, with really good graphics, but it's too "trial and error" for me ^^'. The controls where strange : sometimes my character didn't jump (and the jumps are too tight to try to jump early and see if it worked or not), but sometimes I also could have a triple jump.
Overwall, it's a nice prototype that lacks a bit of polishing : I don't mind hard games, but unfair games are not for me ^^'. Good job nonetheless !
cute graphics with pleasing colors rated it can you please rate my game too
Jump gaps sometimes too short. Some fake platforms can be seen in advance, but it's not helping . And the death counter by the end...oh.... But style and art are great)
Had some trouble getting the jump to work, but I really like the graphics!
I think you made a rage quit game. Don't take me wrong, is fun but it will make you frustrated unless to accept you will die a lot.
Hey!
Really nice graphics, I love the pixel art! You also took care to respect the theme which is awesome.
If you want some feedback, here's mine: You should let the player know somehow where the fake ground is, otherwise it becomes frustrating to remember every single part of the level.
Other than that, great work. You did very well, congrats!
I would love to have you playing mine too, if you don't mind of course! ^_^
I had some trouble remembering where the blocks weren't real and the jump button didn't seem as responsive as I felt it should be to avoid the traps. That being said, I loved the style of your game and your take on the theme. The art was super cute and the audio was great. Great job on your game!
Was a little frustrating trying to memorize where all the traps were.
It's fun! And I love how everything works towards your aesthetic. Unfortunately, it's a bit too frustrating due to it basically requiring you to memorize every hazzard. The jump button is not very responsive, it often doesn't register my input.
But overall it's a good entry. Good job!
I see what you were trying to achieve^^ The game fits in the theme, although it was a bit too unsatisfactory to play, because not only it's one of the troll games where anything can kill you (and have to basically memorise everything), the jump button, at least, for me, wasn't really working some of the times :_) If you were able to fix that I feel like you could have a much better game! It's a really good base though ;)
Really like the aesthetic of this game but I found it difficult to play! I like the idea though and how it captures the theme!
Cute art, but the game is just too frustrating to play much. There's no way to tell what will kill you or not
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