Very interesting application of the theme! The game was pretty confusing to me at first (I thought the memories were bugs until I went back and read the tutorial you gave in the game description) but once I figured it out it made a lot more sense. I can agree with the sentiment from others that having some music would improve on the overall mood, but the main mechanic was implemented very well and it was satisfying placing the memories to move forward. Nice job!
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Core Memories's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #307 | 3.444 | 3.444 |
Innovation | #347 | 3.259 | 3.259 |
Theme | #420 | 3.296 | 3.296 |
Overall | #443 | 3.216 | 3.216 |
Graphics | #468 | 3.444 | 3.444 |
Fun | #526 | 3.074 | 3.074 |
Audio | #688 | 2.778 | 2.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The game requires you to manipulate memories, something that normally is not real.
Did you write all the code and made all the assets from scratch?
Yes, except for the sound
Comments
Really fun game time element added a nice challenge and the use of using peoples memories to further your goal was very creative. I think for improvements some music might help add a bit more of a mood to the game. Also I believe there is a canvas issue with your credits screen as the back button and the text is half missing in full screen mode. Aside from that very well put together.
Very cool game! Great job!
In my first playthrough I didn't know what to do, so I came here to see what you wrote, and then gave it another try. When you get the hang of it, it's really great! Well designed.
I would've liked a soundtrack if possible, and some of the interactions don't work properly sometimes... But it's a game jam so it's normal.
Still a very well-deserved 5/5.
I loved it.
Btw , What happens to Bobby? is there a way to help him? I mean I finished the game without him, but was he supposed to be left? Or is there a 5th coin?
wow! at first I had no idea what to do because my inventory was always empty, I thought it was a bug or something, but then I read your game page and I loved the idea. and it looks cute. but I'd love some music.
Very well cured in the details, the arts is neat and enjoyable. Game play is easy to understand and funny. Well done!
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cool game! really enjoyed the concept was creative and the colors are attracting too, great job, rated ;)
would u like to do the same 4 me? it'll be a great help https://itch.io/jam/brackeys-7/rate/1418965
Rated!, really great concept, also awesome clean pixel art, a full well packaged polished game, good job making this jam!
also, will you help rate mine too?, I really appreciate every single one! Thanks! XD
https://itch.io/jam/brackeys-7/rate/1415313
Wow, it's really good. This memory idea is very genius and the whole game looks really well made enjoyed it a lot.
Loved the concept here! Really creative! I also had an issue knowing what to do with the dreams, and at first thought that the inventory was broken since I had gotten items from people and didn't see them in there. Perhaps naming the inventory, "dream inventory" or something could help. Once I saw the description on your page though it helped and I was able to complete it. A lot of the tasks were really intuitive outside the dream mechanic though and it was fun completing the tasks. I did run into a few small issues, one was the ability to collect things only worked when I was hitting the down arrow. And the ability to interact with people didn't always work for me, perhaps the colliders for talking with people could be enlarged a bit? Also, the arrow keys fixed the character to only moving one direction, so when I pushed left and up it would start sending me only one of those directions. It could feel nice to add some diagonal movement possibly. Another thing that might be nice is if the dreams shrunk down a bit more when putting them in the inventory and also shrinking the inventory down a bit. Since you have to place the dreams with the inventory open, I think it might feel a bit better if there was more screen to work with and the inventory didn't take up too much of that space. Also, one really small thing, I might swap out the walking sound, at first it was a little agitating. I did get used to it, but a different sound might give the game more the feel your going for. Again, though overall, this was a really fun game! And the pixel art is really good! Good work!
I liked the concept of using people’s memories as interactable objects but to be frank, the game doesn’t really give a good indication on what to do unless you’ve read the itch.io page. Nice game anyways!
I love the pixel art and the overall feel of the game, it reminded me of stardew valley! The placing of the item on the map to interact with certain things was a nice touch, I was able to cross the bridge for the flowers and get some baits at the beach, but couldn't figure out how to plant things or find the cat in the fish shop with the bell. Great job!
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