The VFX, graphics and lighting in this game are outstanding. Very very beautiful. Congrats!
Play game
Friends in the Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #29 | 4.296 | 4.296 |
Innovation | #184 | 3.333 | 3.333 |
Overall | #203 | 3.383 | 3.383 |
Audio | #242 | 3.222 | 3.222 |
Fun | #262 | 3.222 | 3.222 |
Theme | #348 | 3.222 | 3.222 |
Game Design | #412 | 3.000 | 3.000 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You're not alone with your shadow always by your side! By working with your shadow friends you're able to escape this dungeon.
Did you write all the code and made all the assets from scratch?
We only had one asset that we did not make.
Comments
Ok game has little messy controls and i dont know why, but people just map their controls only on keyboards, witch makes game little messy.
Game is very buggy, i encountered things from fling enemy, to game breaking down after attacking. Game has beautiful animations, and ok music other than that audio sounds great. Game feels extremely punishing, when enemy hits you do not get little rest period and many times i run into enemy again and again losing like 3 lives in 0.5 seconds making me restart, but game doesn't have any checkpoints so i re spawn at tutorial.
Some mechanics also are punning - combat is useless with hiding
- double jump inst snappy making jumps pain
- hiding is good but enemy can still hit you even when you are hiding
Game looks like you spent like 5-6 days on visuals and then you relized crap i need to make game out of it and it was too late, to playtest, because you would find lots of these problems i just describe in like 10 minutes of the playtesting
Great graphic and audio and everything else is good but not good enough.
Game Design: 2
Fun: 4
Innovation: 3
Theme: 4
Graphic: 5
Audio: 4
You can check out my game if you want. :)
Uh okey, first - thanx for playing and feedback. Second - we were working as much time as we can and every person in our team were make theirs part(music, art, coding) as good as they have time for it. There is pretty complicated mechanics and there was only week of time. And about resting time - that is good idea, I wasn't think about that yet:) We will continue working on game, bugs will be fixed, stuffs will be added and game will be not that hard to play.
I am really amazed by graphic and lighting design of this game! I would like to feedback that after attacking, animations might be buggy. Also I cant hide or jump while this bug happens. Really really good work on those graphics ! Audio is nice too.
Art and animation are amazing! Great atmosphere as well! I played most of the game without attacking to avoid the bug that locks you in an animation state (I think it has already been identified), so this increased the difficulty of the game a bit. I also sometimes took damage on platforms that didn't have spikes. But otherwise it was really fun playing, I really liked the character movements!
This is gorgeous looking. There were a few bugs in the player controller. There was a nasty bug that stopped all my animations and prevented me from performing any actions. But this is a neat little platformer.
This was a really well made game. I loved the animations and the art style. The theme fit was tight and the overall vibe was great.
Lowkey graphics reminded me of ori and the blind forest. My pixel art is nowhere even close to as good as this. Great job!
Could review my pixel art/game?
The music continued to compound over itself and the attack broke the animation of the player but it looks super nice and it was fun. Plus it was pretty unique!
Leave a comment
Log in with itch.io to leave a comment.