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Brave Little Wisp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #50 | 3.773 | 3.773 |
Theme | #63 | 3.909 | 3.909 |
Audio | #97 | 3.591 | 3.591 |
Overall | #140 | 3.530 | 3.530 |
Game Design | #212 | 3.409 | 3.409 |
Fun | #279 | 3.182 | 3.182 |
Graphics | #341 | 3.318 | 3.318 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
There is darknes and some may fill lost but they are not alone
Did you write all the code and made all the assets from scratch?
No, we used free and paied assets from the assetstore.
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Comments
Interesting game :). I enjoyed the atmosphere and how you used controlling light as a core gameplay mechanic!
The concept is pretty good, and graphics are pretty good, but im not a fan of the whole "click to move" control scheme. I wish you can use WASD instead. I found the whole controlling your light thing to be pretty cool, great job on this!
Thank you for your feedback, we will use this to improve it even further.
Very unique concept! Music fits the style of the game. Graphics are great and I like that you can control the light, fun game! Nice job!
Thank you so much!
Cool idea.
Good to know someone liked it!!
This is undoubtedly a novel idea with a very intriguing notion. The lighting really captures the mood you were going for, so well done for running with the idea. Game design that is simple but effective.
Thanks a lot! We have planned a few other features but had to scrap them during the playtest.
this game evokes a very unique feeling. It feels super chill but it also feels eerie without being disturbing or horrifying or whatever. Very unique
Thank you, that is indeed what we aimed for!
this game evokes a very unique feeling. It feels super chill but it also feels eerie without being disturbing or horrifying or whatever. Very unique
this game evokes a very unique feeling. It feels super chill but it also feels eerie without being disturbing or horrifying or whatever. Very unique
yo the graphics and the mood were pretty awesome. can play it for a long time
Thank you, Hallos!
Really nice mood, I like the simple game mechanic. Only improvement is to make camera movement a bit smoother, currently it's too stiff for my liking :)
We will patch a camera update once the jam restriction is over.
I can't tell if there's any post processing but those particles look absolutely amazing :O
We had to scrap the post-processing a few hours before submission coz we could not tune the color scheme, but it would have been even better-looking with it! Thanks!
Enjoyed it! The game system incorporating light is not only fun but fantastic.
I really liked the idea, it's really creative, i like the simple art style and the dark vibes, good job !
Very interesting concept, certainly something that hasn't been done before! Way to take the theme and run with it, the lighting is very evocative of the atmosphere you intended with this. Simple but effective game design.
had fun playing the game... second level was a bit glitchy but i still had fun...awesome game
Could you please elaborate on "glitchy"?
there was like an old VCR glitchy strip across the screen... but it was at the top of the screen so it did not disrupt a gameplay that much
Thank you, we'll look into it!
5/5 the level of glow is just perfect
I loved the mechanics of collecting good souls as a light in the dark
Thank you so much! We took on a simple idea and tried to implement it within time.
Original and great concept
Well, we had a lot of fun making it! It's good to know that you liked our interpretation!
Unique take on the theme and I like the brightness mechanic! -Dustin
Thank you so much! We tried to implement a few other mechanisms but ran out of time.
Sweet game! The evil spirits are surprisingly menacing for what they are.
Good thing that the little wisp is brave enough to venture through it!!
Any suggestions/recommendations for future improvement?
It would be nice to separate character movement and camera movement, there were times (especially around the enemies) where I felt the camera holding me back.
Thank you for your feedback! We will try to fix that with our next update. Thank you so much!