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Solitary Sorcerer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #148 | 3.792 | 3.792 |
Fun | #218 | 3.319 | 3.319 |
Game Design | #247 | 3.333 | 3.333 |
Overall | #347 | 3.127 | 3.127 |
Audio | #356 | 3.014 | 3.014 |
Innovation | #488 | 2.736 | 2.736 |
Theme | #632 | 2.569 | 2.569 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You play as wizard that isn't alone but wishes to be.
Did you write all the code and made all the assets from scratch?
I wrote all code from scratch and made all sprites form scratch to but the music I did not make.
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Comments
Love how cohesive this game feels, although a bit repetitive at times. Sometimes I would pick an upgrade and not really notice anything changing. Overall great project
I mean for a game that shifted it scope in the middle of the jam I love it but it get's kind of repetetive after short while, and the upgrades could use some description couse it's not always clear what they actually do
It's a very simple and fun game. I particularly liked the spatter effect.
theres a lot of player feedback with the game being incredibly juicy! i wish there was an incentive to not use your weapon. maybe a recharge mechanic?
Edit: Played this game again and got 200 kills
Some one on reddit told me this too, and the annoying part is i think about this when looking at other peoples game but totally forgot it on my own.
Wonderful art direction, love the bloodstaining effect. The music is very nice, and the gameplay is super fun, Really ramps up as you go along, but it is nice that this is controlled in part by RNG, and in part by player strategy.
Graphics are Great i absolutely love the pixel style of the game. gameplay however was a bit underwhelming the laser didn't feel as powerful as it could've, mainly due to the sound it makes. the enemies were a bit repetitive but other than that it was fun
Cool Game! Movement, enemies pretty much everything felt nice! One thing i was confused about was if I could use the laser beam forever. There was no bar so i just held it down the whole time which seemed a bit overpowered lol. But otherwise really fun to keep killing levelling up and upgrading!
love it
Really nice game, especially the art style !
Thx, I might be making an asset pack with the unused character and enemy designs I made!
195 kills, really good entry, quite addictive, good work!
I aboslutely love art in this game. Good concept with cool gameplay. Good job!
Nice graphic:)
Really cool! I love the laser and shooting the enemies! The upgrades are also really cool! I also agree with the others that the menu texts should be more visible. Awesome game! :)
HUGE LAZER lmao!! Really fun to play - I agree the menu UI could use a shadow or something for better visibility but totally loved the game feel on this one. Great game!
Hi Your game was trully grate but i have a few drwabacks
- the main menu has really bad visibility
- id be cool if there was more weapon and enemy variety
Thx, if i had more time I would definitely have added some more enemies!
Nice Rate Mine Tooo
This is quite fun to play! Died because too much blood on the floor that made it hard to see! Love the art style!
a giant fucking laser, amazing lmao
This is a very good game. I had alot of fun playing it even amidst the rising lagginess as we explore the level. I can't rate the game any lower than the 5 stars i gave it, in the categories it's a hit.
Really great visual and auditory feedback effects here, and the pace of upgrades feels just right. Nice work!
thx, I really tried to focus on the game feel and the player feedback so that great to hear.