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Ric-KEY-chet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #66 | 3.744 | 3.744 |
Innovation | #131 | 3.487 | 3.487 |
Game Design | #163 | 3.513 | 3.513 |
Overall | #190 | 3.406 | 3.406 |
Audio | #254 | 3.205 | 3.205 |
Theme | #322 | 3.282 | 3.282 |
Graphics | #391 | 3.205 | 3.205 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
you and your quirKEY buddy ricKEY who is a KEYbreak out of jail togeter thus you are not alone!
Did you write all the code and made all the assets from scratch?
I wrote all of the code and made all of the art and sounds myself, but the music is from opengameart.org
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Comments
Cool game!
Thanks for playing! Did you see the similarities between our games?
Nice job! All the ways that everything went “wrong” was funny. This was a unique idea I haven’t seen before! Nice Game
You copied this comment...
yes... I forgot while commenting like what are the things I wanted to say.... Than I saw someone's comment and than I was like..... Yeh similar to the things that I wanted to say
My time is 01:41.
Really fun tiny game, but some levels are easier than the previous.
I also love how you somehow managed to finish the game in almost 40 minutes and that you didn't even bother explain why exactly I am in prison XD
Thank you for playing! The level design wasn’t as thought out as I would’ve liked :/ btw the time was 39 seconds… ;)
realy fun game. this could make a realy cool speedrunning game. i realy liked the key trowning mecanic and the fast passed levels!
Thank you for playing! That was the reaction I hoped for from this game!
Loved the dynamic. And that key-character is awesome. As already mentioned, level design could have some work. Overall - great job!
Thank you for playing! I honestly put the level design off until the end so I couldn’t make as much levels :/
I loved the rhytm of the game. The concept is pretty simple but it works. The scaling of the difficulty is disappointing, but I saw that your intention was to create a speedrun game, not a puzzle one. Now, while I totally understand your decision, I think that you could still be more creative with the level design, just to put a bit more difficulty and variety to the game. Consider updating it in the future, the idea is good, it just needs more time spent on, like most of the games in the jams, including mine. Keep it up.
Thank you for playing! The difficulty is something I normally get wrong in jam games so I’m iust happy people can beat it xD! I agree that the level design could’ve had more variety in it than it already does but, you know time constraints :(
I know very well, couldn't even upload half of my game, so I perfectly understand.
I like the gameplay, throwing the key and solving puzzles. It's a little buggy when holding the key (some violent shakes) and the puzzles could be a bit more challenging. I like where this game is heading though!
Thanks for playing! I do admit there bugs, but the game is a speedrun style game and isn’t supposed to be puzzlingo
Nice job! All the ways that everything went “wrong” was funny. This was a unique idea I haven’t seen before! Nice job!
Thank you for playing and for your nice feedback!
Very nice! I enjoyed the multi-purpose nature of the key! and I found it hilarious that the text box changed between tons of text all at once as if the key really hates me :>
Good job!
Thanks for playing and for the nice feedback! The multi purpose design was something I try to do with all of my games so I'm glad you liked it :)
01.16 I'm good at this game :D
Nice audio choice. Cool mechanics. Graphics fit with the game. Well done!
Thanks for playing, and nice time!
I like the dynamic between the key and the player. The only thing that was annoying was that the player moved really slow.
Thanks for playing and for the feedback! I actually did playtesting before the jam ended and made ther player slower due to feedback, but in restrospect I completely agree that the player is too slow!
This looks rushed, and puzzle seems very easy.
Sorry if this looks rushed :( I had to abandon my original idea 3 days in so this was a 4 day project, and this wasn't supposed to be a puzzle game it was supposed to be a speedrun game so there aren't any "puzzles" per say but there are quick fire decision making checks!
Cool and fun game. The idea was also kinda cool. The audio was slightly too much. Probably reduce the number of quotes the key says. A quote per collision is too much. Still a pretty fun game.
Thank you for playing and for the feedback! The key actually does the quotes randomly 75% chance, though in retrospect I should lower that!
It was really fun and I liked the style :D
cool concept, had a lot of fun playing. I liked that the key is talking :)
Thank you for playing and for the feedback!
Interesting game! The music was fun at first, but got kind of overwhelming lol. I love the talking key!
Thank you for playing and for the feedback! The music was last second from freegameart.org so yeah.
player feels hard to control and its annoying
Really? Sorry about that, is there any improvements I could make to the movement that would make it better in your eyes?
All I would do is increase the friction and acceleration unless you want a slippy floor kinda feeling
Funny idea, don't know why but enemies on a level where u don't have key from the start were just too fast for me to finish the level, cool game tho.
Thank you for playing! I believe I adjusted the speed, but I'll definitely fix that post-jam!
56:50 Time! Beat that guys! Nice game. Cool Grab and Throw mechanic and short and nice.
Thank you for playing and for the feedback!
Same art style
nice :)