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Beans, Ghosts & Magic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #357 | 3.286 | 3.286 |
Theme | #363 | 3.190 | 3.190 |
Overall | #415 | 2.984 | 2.984 |
Audio | #421 | 2.857 | 2.857 |
Innovation | #424 | 2.857 | 2.857 |
Fun | #451 | 2.857 | 2.857 |
Game Design | #483 | 2.857 | 2.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The player needs to use the help of his soldiers to defeat the enemy.
Did you write all the code and made all the assets from scratch?
All the code and assets were handcrafted.
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Comments
Nice use of the theme and sweet graphics, gameplay was a bit grindy though. I wanted to see what "super soldier" was but at the rate I was going it would have taken a long time.
Yes, we might need to touch on that.
Art is really nice... Audio is also good... Overall Good Game
Happy you liked it.
Do Check Mine
Really nice graphics and cloth physics, the audio was very pleasant and really added to the game feel. It was a little confusing to figure out what to do but a good game nonetheless
Thanks!
So yesterday I was super tired and when playing the game I really did not like what was going on, especially the long delay when starting the game (the progress bar freezes for about 15 seconds).
I did not rate the game then because I though it might be unfair to give you a bad rating because I was tiered and so I just tried it again and it was much more fun. The ghost model and the player cape are really well done and you have a couple of nice shader/particle effects. Visually exceptional.
The gameplay itself is a little simple (and I still don't understand how my ghosts friend fight) but due to the progression of the enemies still entertaining. The player progression system is a nice idea and depending on the playtime could get interesting but for the time I played it didn't really became relevant.
Thanks a lot for your careful reply and all the feedback. Indeed, some explanation would have definitely been of much help for the understanding of the mechanics and the enjoyment of the gameplay. Will definitely add that to any future project.
On a brief note, your friendlies fight when their swords collide with the ghosts and will follow them until the ghost is defeated or the friendly dies. Ghosts themselves deal damage by touching the player or the friendlies. The player isn't really supposed to fight as he has very little health, but can deal damage with his staff.
Once again, thanks a lot for tour feedback!
Good graphics and music, nice game!
Thanks, much appreciated!
Very interesting and cool game with perfect development!Congratulations!!
Nice game lol i am the best! NICE music!
Hope u win!
An amazing game, I can't believe it was made in a week, great project
Wow, thanks a lot!
Great music and great visuals! The gameplay was a little confusing to get into, but overall good work!
Really fun with great music. The visuals are also very nice with the different colors. The only thing I'd say I'm missing is a pause button. Other than that a fantastic project.
Thanks a lot!
I absolutely loved the music, kudos to the composer!
Wow, really happy that you liked it, thanks
Addicting fun gameplay. The game is slow when there are many enemies, but still fun!
Yes, some optimization won't hurt, glad you liked it.
Art is cool, I was worried the game was never going to start since it took too long to load, I still have no idea how the game worked, I just ran away from some ghosts and picked up pink orbs until I died.
Yes, it takes a bit too long to load. When it starts you are supposed to summon soldiers by pressing 1, 2..., which you can command, as explained in the description of the game.
I can't play to this game becouse game don't wanna start 😔
I can't play to this game becouse game don't wanna start 😔
Oy, I'm really sorry to hear that. Might it be that the loading bar takes very long to fill up or does the game not start at all?
I wait 10 min, thank you
I wait 5 more min , and game start, thank you for good game
Hard to understand at first but then I got it and it was pretty fun.
Should have made a little introduction probably, thanks!
This was fun to play. At first I thought it was the orbs that was getting you money but then I realized it was the guys you destroyed. The beans with the capes are so adorable. Graphics were really good. The colliders/hitboxes on the orbs could be a bit bigger. There were times where I skirted around them trying to pick them up. Also, sometimes my soldiers would stop and "dance" with each other. I didn't mind too much because it was also adorable. I can see potential in this to have different orb collectibles for different mana types and more types of helpers. Overall, this was really good.
Thanks a lot for your feedback!
I appreciate that progress is saved, this is addicting and I’ll definitely continue playing! The cloth robes looks great, makes you wonder what else can be done with just primitive shapes.
Thanks a lot!
The design is very nice! I love the rendering of the enemies' capes, congratulations!
Wow, thanks a lot!
How to play:
- WSAD to move around
- Number keys to spawn soldiers(example: 1, 2...)
- Left mouse click to send the soldiers to the mouse position on the map