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Infinitour's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #68 | 3.563 | 3.563 |
Game Design | #71 | 3.688 | 3.688 |
Fun | #217 | 3.125 | 3.125 |
Overall | #258 | 2.990 | 2.990 |
Theme | #320 | 2.688 | 2.688 |
Graphics | #386 | 2.750 | 2.750 |
Audio | #496 | 2.125 | 2.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When you reach the end of the level's path, you aren't able to complete the level. Instead, the end of your initial path becomes the beginning of your new one. Then, it's up to YOU to build the end of the level. And repeat!
Did you write all the code and made all the assets from scratch?
I built and wrote everything from scratch excluding the parkour system, which I adapted and modified from Dev Will's tutorial. I also used some copyright free sounds.
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Comments
Some music would make this game even better!
Nice 3D parkour game. Hard for me, but I could see how this would be super-fun for speed runners.
I really liked the idea for this game it was very innovative great job!
i like it a lot!
Nice idea! Very simple but effective level design. I like the fact that the whole thing seems to be suspended in space. I also like the floating text instructions. I would make it a bit less punishing, especially on the introduction of wall jumping, which was tricky to get the hang of.
Really cool concept! Everything felt really smooth, my only notes are that I would have liked some music and some polish on the level-build UI, otherwise super super cool idea to build the level as you parkour across!
Nice game. 馃憤
This is really cool, I love these first person speedrun platformer kind of games. I really love the wall running mechanic. The level editing part felt a little clunky, but it's a cool feature. I think it would be nice if the timer paused while you were editing. But overall, really good job!
This is not my kind of game, but I can definitely appreciate the amount work that went into this. Great job! I had a lot of issues with the controls and seeing the platforms, but still. Very well done for a week!
Okay, this is impressive. I really like that "build & run" system, it's a really neat idea! It reminds me of the "puzzle mode" of the old Trackmanias =p.
The controls are really good, the world editor is amazing, , the concept is fantastic... Yeah, the game itself is a little bit rough right now: the platforms are quite hard to see, there is no music and nearly no sounds... But come on, that's already a MASSIVE amount of work. How many days does your weeks have xD? This is impressive!
Do you plan to continue working on the game? I feel like that concept is severely underused, and I love that "world-building puzzle" genre!
Impressive! Very fun mechanic to move around parts of the level, and the parkour feels nice! I would love to be able to see the player in "Edit mode" especially in levels where i am in mid air or on a wall and need to place ground. Having some textures on the ground and walls would also make editing a little easier. Overall great work for just a week!
This is incredibly impressive, especially for a game made in a week!