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Just A Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #56 | 3.261 | 3.261 |
Technical | #81 | 2.957 | 2.957 |
Overall | #96 | 2.939 | 2.939 |
Gameplay | #103 | 2.739 | 2.739 |
Visuals | #103 | 3.087 | 3.087 |
Creativity | #136 | 2.652 | 2.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Rule
Rule A
Only used the colors black (#000000) and white (#FFFFFF)
Theme
No
This game does not follow the optional theme
Original Art
Yes
Created own art
Original Audio
Yes
Created own audio
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Comments
It is for Rule B indeed. A lot of alpha transitions. I loved it! A lofi maze experience. Tron-like maybe. Also when I was trying and trying I took few game design ideas. It is a good experience to improve our own crativity!
cool
hey Aditya! I did it! I escaped :) A simple idea that takes me back when we loved to have anything 3D
This is a nice simple game. I like how the musics sets the mood and the set peaces in the maze is a nice touch. It is kinda short despite the signs telling you it's not worth trying. I thought it was gonna be a somewhat complicated maze with some twisty gimmiks thrown in like flipping upside down, or having to navigate multible levels, or having to deal with winds that prevents you going down a certain way or something. But then again, mazes tend to be pretty easy for me, so I gues I was itching for a chanlange.
I guess the only thing that could be improve is having the option to move the camera with the arrow keys. I apreciate the option to tweak mouse sensitivity, buts ometimes, but I feel that my mouse preferences doesn't fit this game, I find myself loosing my barrings because of how easy it is for my mouse to turn me around pretty fastin cramped hallways, and because the hallways look the same, it would take me a sec to process witch direction I'm facing. At the very least, a compass should help alleviate that.
Overall, this is a nice comfy game with a almost tranquil atmosphere. Thank you for the experience!
At first I thought about many ideas to implement inside maze. But, I end up removing those ideas Because, I can't able to implement those ;) (btw new to game development)
And the Mouse Sensitivity during development is too low, So I set the slider From 1 to 100 . After build and upload the Sensitivity messed-up. And I did not have much time to solve it, so I let it be. :(
And the Corner of walls kind of fade with the next wall , So to avoid confusion I added those Particles and signs . But it seems like that did not do much .
Thank you For your In Depth Review and Suggestions... That means a lot...
Lovely game. Really enjoyed that. I liked the idea of giving the player false hope of using a minimap and then resetting them while making fun of it too.
The title says it all.
Yes,
Just A Maze 😁
I loved the look. I guess the bricks on the walls can be meet in the corners. Great job!
XD!
Pretty cool. Though it does run a bit slow for me on the browser! Maybe add an upload for a windows exe
I loved the visuals, though maybe try to set the time scale to zero when the options tab is open. The mouse sensitivity slider should be clearly captioned as I did not know what that slider was for earlier.
Well, I tried that. But that caused a wired glitch after upload .
So, I let it be like that ..
Great presentation. Loved the music. Game was a bit too easy when I realized you can press "F" for mini map right at the start. ; )
At the start!!. Well that kind of ruined the most satisfying part of the game....
I love mazes! I escaped! As in all mazes, follow the right wall.
I follow the left, but it only works half the time.