Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Horror Jam FailureView game page

Unfinished trash, A hard lesson on time management
Submitted by chandada — 1 day, 5 minutes before the deadline
Add to collection

Play game

Horror Jam Failure's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#411.2791.500
Game Design#411.1731.375
Fun#420.9591.125
Overall#421.1371.333

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Having something to submit is the first step to success, don't beat yourself up over it and instead strive to learn from it!

This is also the only other game in the jam that implemented 360 degree pitch control other than mine.

Submitted

Too much walking - IGN
Don't be too hard on yourself. You tried and submitted something. It's pretty normal to run against walls when trying new things so keep in mind what you learned last week and apply that to your next projects.

Submitted

I appreciate your honesty about your submission :) I honestly liked the gun graphic, it was cool. I think I... "died" to the first enemy? It wouldn't accept inputs. I rated you high for the theme because what's more horrifying than failing to meet expectations?

I'm glad you submitted something! I struggled really hard with player controls, too. My first game jam game was 10 seconds long, so don't feel bad about it, haha

(1 edit) (+1)

Heya, as someone who also didn't make it in time for the jam cause of time,I understand how you feel! But don't give up tho. Just make sure you make a smaller sized game or a more simple one,that's what I plan on doing also.

Submitted(+1)

this is a perfect example of time management, instead of making assets first and then making the game functional wih those, try first getting a prototype going where all the core mecanics work, after that you can start on looks, that way you at least deliversomething playable, as it is you atleast got some experience so next time you can make it.

Submitted

I don’t feel right leaving a rating since it’s not ready yet… I’d love to try out the finished version (if you plan to finish it) or whatever you submit for the next jam :)

Submitted(+1)

I also do respect that you freely admit you just ran out of time, and respect that you submitted what you made anyway. I like seeing what you did manage even if it isn’t a finished game and just a map.

Submitted(+1)

Respect for admitting that you ran out of time. Hopefully, you learned some stuff that'll be useful in the future. Looks like you were playing with some cool concepts, though. Thanks for sharing - regardless of the result! :)

Submitted(+2)

Walking feels great in this game

Submitted(+1)

i love the part where i walked