Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Cozy GrowthView game page

Discover the world as a new plant sprout.
Submitted by clicligames — 25 minutes, 27 seconds before the deadline
Add to collection

Play game

Cozy Growth's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#43.9053.905
Overall#64.0484.048
Cozy Spring Vibes#104.3104.310
Presentation#243.9293.929

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

I really like that you can get upgrades which helps you in the next cycle. Pretty challenging, but I managed to finish it. Nice job!

Developer

Well done. Thank you for playing :))

Submitted

Absolutely euphoric. Gorgeous game design.

Developer

wow! thanks!!

Submitted

At first I had no idea what to do. But when it clicked, it really clicked. The game looks and plays great. You should really consider making new levels after the jam. Potentially even an endless mode so that players try to beat their own or others' highscores. To facilitate this, new drops of dew could form on the existing tendrils to make each consecutive round a little bit easier.
Again: Amazing job creating such an awesome game in just 3 days 👍

Developer

Oh thank you! That the previous runs cause _something_ in the environment is a great idea. It's hard to do right because it could potentially make any level trivial, but man if we could do something with it, it would be so great! thanks for the suggestion and the nice words. I've been thinking on coding a procedural generation of the levels but I'm kind of afraid of failing espectacularly.

Submitted

It will need a lot of testing and tweaking to get it right. That's for sure. But it would immensely boost the game's replay value :)

Submitted

Surprisingly challenging in a fun way. I do wish there were a few more light / water pieces, as despite trying my best I never got past around having 100 cm left. I especially liked having to get close to, but not grab, the light pieces. I enjoyed seeing the end result of all the sprouts / the different paths I took, made me think of seeing the same in real plants and thinking of their own spring journeys. Very nice game

Developer (2 edits)

The best trick is to slow down on the stars to fully recharge :) The current level can be won without this trick but it's waaaay easier :P give it another go. I guess you got all the permanent powerups, but if you didn't the topright is a distance meter to them. (don't feel bad if you didn't, nobody that I saw play got the distance meters)

Submitted

This game reminds me a bit of 'Flower', I think it was really cozy! I had fun! Also the first time I touched the star it startled me because it was louder than the rest of the sounds haha :D

Developer

I forgot to lower the volume of the burning effect :face-hand-covered:

Submitted

This is a very sweet game! Being in the shoes of a plant trying to grow towards the sun really puts me in that happy spring mood and makes me appreciate the wonders nature creates each spring :D Just a very nice experience! Also I love the mixed media look of handdrawn game elements and the sunny photo background!!

Developer

Thank you for playing! I was having doubts about this mix of real photography + pixel art, it's difficult to get right and I was afraid it would make the game incoherent. You're the second person refering to it as a strenght. Would you go for it or change it to the same style as the rest? We weren't very coherent overall in terms of resolutions, for the next iteration I was thinking an aquarella or more artistic look like some other games had in the jam would be fitting. Like florish or spectacular smoothies here.

Submitted

Really interesting idea... definitely see a lot of potential for this game. 

Developer(+1)

Let's see where it goes! we'll definitely add a few levels in the future :D

Submitted

Really cool idea that was executed quite well. Although the game was confusing at times as to what exactly todo, it was still a quick fun little game to be playing. The UI and vibe of the game is really well done and it is a cool idea that could be potentially expanded. Good job on the game!

Developer(+1)

yes we know now to add a tutorial in-game otherwise it's too confusing to figure out the mechanics on your own.

Viewing comments 28 to 21 of 28 · Next page · Last page