Didn't see a topic for this yet so go ahead and drop your day 3 links here Unity Team!
Here is my, Octalien day 3: https://shadoweeq.itch.io/octalien-day3
you should definitely check out the laser puzzle game: https://itch.io/jam/day-3/rate/2191055
Rural Blackout Day 3: https://itch.io/jam/day-3/rate/2191067
Hope ya like it :)
Ranger game: https://serkidedan.itch.io/ranger
Very fun with a lot of systems already implemented. Had a blast working on this one today.
Farming Simulator day 3: https://itch.io/jam/day-3/rate/2191529
I expanded upon the world mirroring game and leaned further into the Japanese influence. I tried to go for a game that's about crossing over into the afterlife, but I definitely was too ambitious for the amount of time I had.
https://switchell22.itch.io/higan-world-mirroring-game-pass-the-game-jam-day-3
Made with Unity (2022.3.0f1) for Day 3, where you play as a farmer who is trapped in a far away land and ordered by the devil to farm vegetables for him, have noice art for UI and character, written with some good clean code for the next developer, just need more content. Link: https://swayam2004.itch.io/soul-harvest / https://itch.io/jam/day-3/rate/2191634
Here is the Day 3 Game me and bammanbimser we worked on today ^^ https://bammanbimser.itch.io/rouge-bus-day-3
Here’s Budget Doom: https://overshock-games.itch.io/budget-doom
Here is my game for Day 3. https://illogicaldesigns.itch.io/dash-force-parkour
Cave Crunch: https://itch.io/jam/day-3/rate/2191701
Formerly gravity dash. Still plenty of work to do in, well, probably all aspects :)
Here's my submission for Day 3 https://vamanster.itch.io/getaway-driver-citybuschaseday2
I haven't published a game on Itch before, so I was trying to figure out how to submit it for the jam, I only had three minutes to spare D:
https://theterrificjd.itch.io/day-3-sandstorm-raiders
Here's mine, barely submitted in time so I hope some people see it:
https://jackachulian.itch.io/unity-space-micromanagement-game-day-3
As of an hour past the deadline the source code has no downloads, so I'm assuming no one else has chosen this yet
My day 3: https://itch.io/jam/day-3/rate/2191659
Made a soundtrack for it and did some polishing. I tried to make it a bit easier for following devs to add more levels. Unfortunately can't get a webGL build going for some reason.
Running into errors? I was running into this error with my WebGL build. I found this forum and was able to fix it: https://forum.unity.com/threads/solved-webgl-build-error-unable-to-parse-build-f...
In my case it was one of the file format settings that I had to change 'Project Settings > Player > WebGL > Publishing Settings > Compression Format'. > Gzip
I hope that can help you.