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(Unity) Day 3 Games

A topic by SerKidedan created Jul 27, 2023 Views: 586 Replies: 33
Viewing posts 1 to 29
Submitted

Didn't see a topic for this yet so go ahead and drop your day 3 links here Unity Team!

Submitted

Telekinesis project: https://itch.io/jam/day-3/rate/2190885

Pixel Crawler: https://dtsprogramming.itch.io/pixelcrawler

Submitted

Fantasy World Day 3:

https://itch.io/jam/day-3/rate/2190760

https://purab.itch.io/savethelight-passthegameday3

Submitted

Here is my, Octalien day 3: https://shadoweeq.itch.io/octalien-day3

Submitted

you should definitely check out the laser puzzle game: https://itch.io/jam/day-3/rate/2191055

Submitted

Here's my project!

https://bums.itch.io/imi-day-3


Submitted(+1)

Rural Blackout Day 3: https://itch.io/jam/day-3/rate/2191067

Hope ya like it :)

Submitted

Gun Chicken (very epic) : https://itch.io/jam/day-3/rate/2191607

Submitted

Ranger game:  https://serkidedan.itch.io/ranger

Very fun with a lot of systems already implemented.  Had a blast working on this one today.

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Farming Simulator day 3: https://itch.io/jam/day-3/rate/2191529

Submitted(+1)

I expanded upon the world mirroring game and leaned further into the Japanese influence. I tried to go for a game that's about crossing over into the afterlife, but I definitely was too ambitious for the amount of time I had.

https://switchell22.itch.io/higan-world-mirroring-game-pass-the-game-jam-day-3


Submitted

https://itch.io/jam/day-3/rate/2191421

https://itch.io/jam/day-3/rate/2190398

Submitted

anyone wants to work on a game made in html and javascript for day 4. Very unlikely that this will make it to the end but it would be funny

https://tudypie.itch.io/turn-based

Submitted

Made with Unity (2022.3.0f1) for Day 3, where you play as a farmer who is trapped in a far away land and ordered by the devil to farm vegetables for him, have noice art for UI and character, written with some good clean code for the next developer, just need more content. Link: https://swayam2004.itch.io/soul-harvest / https://itch.io/jam/day-3/rate/2191634

Here is the Day 3 Game me and bammanbimser we worked on today ^^ https://bammanbimser.itch.io/rouge-bus-day-3

Submitted

Rogue Bus Game :)

https://itch.io/jam/day-3/rate/2191724

Submitted (1 edit)

Here’s Budget Doom: https://overshock-games.itch.io/budget-doom

Submitted

Here is my game for Day 3.  https://illogicaldesigns.itch.io/dash-force-parkour

Buoyancy based game where you are escaping a collapsing cave. Not my project because I was busy today but it was the development of my day 2 project. Check it out here.

Submitted

Was about to send you the link to that! What do you think?

It was really cool! Congratulations the art is amazing and gives more story and purpose to the game. Hope you don't mind me sharing it around but it maximizes the chance of it being continued.

Submitted

Yeah no problem! I'd be glad of it got continued! I think with some sound and maybe some glow around the player (and maybe the coins or the obstacles) it would be really awesome :D

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Cave Crunch: https://itch.io/jam/day-3/rate/2191701

Formerly gravity dash. Still plenty of work to do in, well, probably all aspects :)

Submitted (2 edits)

Here's my submission for Day 3 https://vamanster.itch.io/getaway-driver-citybuschaseday2

I haven't published a game on Itch before, so I was trying to figure out how to submit it for the jam, I only had three minutes to spare D:

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Here is mine, a traditional Whack-a-Mole experience, but using your keyboard!

https://itch.io/jam/day-3/rate/2191709

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https://itch.io/jam/day-3/rate/2191505

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https://theterrificjd.itch.io/day-3-sandstorm-raiders

Here's mine, barely submitted in time so I hope some people see it:

Submitted (1 edit)

https://jackachulian.itch.io/unity-space-micromanagement-game-day-3
As of an hour past the deadline the source code has no downloads, so I'm assuming no one else has chosen this yet

Submitted

My day 3: https://itch.io/jam/day-3/rate/2191659

Made a soundtrack for it and did some polishing. I tried to make it a bit easier for following devs to add more levels. Unfortunately can't get a webGL build going for some reason.

Submitted

Running into errors?  I was running into this error with my WebGL build. I found this forum and was able to fix it: https://forum.unity.com/threads/solved-webgl-build-error-unable-to-parse-build-f...

In my case it was one of the file format settings that I had to change 'Project Settings > Player > WebGL > Publishing Settings > Compression Format'. > Gzip

I hope that can help you.

Submitted

That wasn't my problem, no. Finally got it fixed, though

https://aviv-youker-harel.itch.io/stop-hitting-yourself Heres mine!