So even though I'm not actually going to do any work on my game today, I wanted to go ahead and set up my devlog.
Devtober 2020 was the first game jam I ever joined, and now a year later I've gotten a lot more experience under my belt. I still need motivation to branch out and try other engines, and I wanted to join this year's Devtober as a sort of 'closing the circle' thing. So that works out.
I've wanted to learn RPG Maker for a very long time. It seems like a fun way to build games without too much coding or pressure. And I have this weird science fantasy fictional universe going, but its pretty much veered towards the "sci fi and robots" part with the various games I've made. I feel like I could do more with the "fantasy" part. And since its spooky month, how about spooky fantastical creatures...like vampires? Actually, I was originally going to join an RPG Maker jam where the theme was vampires, but it was only two weeks and I didn't think that was going to be enough time to really learn everything and get a nice game going, but I still wanted to make a vampire game.
So I had this barest idea of a vampire trying to get home, but this obnoxious little robot is following him home (because darn it, I gotta sneak a robot in there somewhere, and the idea of this stoic edgy vampire dealing with this happy lil metal dude seemed funny). So from there, I just gotta figure out WHY all this is happening. And learn RPG Maker, I just gotta buckle down and learn something new.
So yes, those are my main goals this Devtober. Write my first-ever vampire story, and learn RPG Maker.
Sorry for a boring first-day Devlog, I promise there will be something to show for it tomorrow.