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MoonWitches's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #11 | 4.000 | 4.000 |
Innovation | #23 | 3.762 | 3.762 |
Gameplay | #24 | 3.810 | 3.810 |
Audio | #30 | 3.746 | 3.746 |
Theme interpretation | #63 | 3.556 | 3.556 |
Graphics | #104 | 3.476 | 3.476 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/xphere/moonwitches
Theme interpretation
Only a moon beam can protect this village from terrible demons. An ancient scepter is the only thing that can deliver the shot.
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Comments
Really nice game! I love the minimal pixel art aesthetics, the narrative, the atmosphere created as well as the split control, it is a really awesome mechanic!
The only thing I had troubled with (and made me restart the game a couple of times :S) was that sometimes I pressed CTRL (scepter) + W (Gyna UP control) and the Chrome tab closed. But I made it through and I had a great time!
Well done!
Ouch! I didn't have though about Ctrl+W 😂
Thanks for commenting on this, I should change the bindings in the future.
So glad you liked it all the way to the end!
Thank you so much for playing and rating!
Honestly I was already hooked but when the screen splitted I lost it. I love the way it splits the screen in relation of where the characters are from each other, It's really clever!
The story was light but entertaining and well put together, perfect for a gamejam game.
PS: Yay for Godot :). I am wondering how you were able to have audio without delay in the web player, do you have any tips for me? As you can see if you play my game, everything is delayed by a second.
Hi! It's great to see more godoters in every jam, that's great!
The source code may be a bit messy but check it out and feel free to ask any questions.
I did sound and music mostly with AudioStreamPlayer2D and AnimationPlayer nodes.
Glad you liked the game, thanks so much for playing and rating!
I decided to take a look at your code and I found it very clean and I'm surprised by how little code there is (that's a good thing!). I'm thinking maybe you used audio files that were smaller in size and that's why you don't have a delay.
It may be about audio size, or even format. I worked hard to optimize the size of the background sound, OGG is amazing with large looped sounds, even with the lowest quality the loss is minimal. Also, for small sounds I'd use OGG without looping over a raw WAV file.
Great game!! The progression, the writing, the controls! I just got hung up where it seemed I needed to control both characters at the same time??? I probably missed something, so I'm blaming myself on this one! Seriously, very good, very thorough!
The split mechanic must have been explained just before needing it for the first time. Do you mean on the roadblock?
Glad you liked it and thanks for playing and sharing your concerns!
Really enjoyed the split control and split screen effect. Very nicely implemented!
Glad you liked the mechanics and the effect. I took some inspiration from a similar 3D effect and implemented my way. Has some drawbacks but I think it came pretty neat, if I may say so!
Thank you for playing!
Cool game, the sound was really atmospheric and the characters were funny.
It froze up at the point I got to in the image. It may have been me pressing too many buttons at the same time panicking about the demons!
Ouch! You were THIS close to finish the game!
I tried to optimize this part, as it's quite "physics intensive" but I might have broke something in the process.
I'll double check this and see if I can fix that, but congrats for getting this far!
Glad you enjoyed the game! Thanks for playing!
Controlling both of the characters at the same time is such cool game design. The split screen was so cool! I absolutely adored the art, music, and charming characters too. Fantastic job all around!
We put a lot of effort into story, music and mechanics to get an enjoyable experience.
I'm really glad you liked it that much!
Thanks for playing!
I hit a bug when the two groups of demon hordes started to chase me where Ann froze and kept dying. Before that, I was totally digging the story and everything. Felt fun (and frightening) to play. Good job.
Oh, sorry, we had another comment about that bug but I can't replicate it. I'll patch it as soon as I find how.
Glad you like it! And thank you so much for playing!
The split-screen mechanics were fantastic, and I really liked how you introduced controls and new things as you went along, then had scenes where you used those new things. Great job!
I'm glad you liked how we introduced the mechanics, solutions were too hard or too invasive... I'm happy with the results. Hope you enjoyed the story as well! Thanks so much for playing!
Loved it! Theme wise it's really cool to see a game which takes up a more feminist approach ;)
On my crappy machine the game crashed pretty rapidly... Sad for me. Congrats!
Wow, I wasn't aware the game was THAT demanding in terms of hardware.
Glad you liked what you saw, at least.
Thanks for playing!
I almost stopped playing right before the split screen part. After that, I was very very interested in the game and story. The atmosphere captured by the audio felt great. The game is so simple in terms of art, but it really felt right after I got invested in the characters and story.
I hit a bug at this screen and couldn't play anymore :( The characters were stuck at the left and the controls were completely disabled too. I left it running for 3 minutes just in case it gave me a chance to finish the game, but this was the end for me.
Really glad you liked the story and atmosphere!
At first the split mechanic was the central part of the game, but we found it was too hard, so we focused on story.
Thank you reporting this bug, as soon as I can I'll upload a fixed version.
Thanks for playing!
I think is fixed now, thank you for reporting!
I actually really enjoyed it, Everything was meshing well together and the story was pulling me through. But I got a bug when running from the horde where the girl following me would glitch out and lag behind causing both to die every single time haha. But up to that point it was fun
Oh! This happened in previous tests, but we thought it was fixed!
I will take a look and try to fix it and upload it again.
Thanks for playing!