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A jam submission

Moon SlasherView game page

Slash the enemies, jump up to 'The MOON' and meet 'The MOON' at the top.
Submitted by Kwon770, sjmjys954646, ManaBingsu, Leejeongseok0407 — 2 days, 4 hours before the deadline
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Moon Slasher's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#1203.0833.083
Audio#1253.1673.167
Gameplay#1263.0003.000
Graphics#1763.0423.042
Overall#1922.8332.833
Theme interpretation#2502.5832.583

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/PMM-Dev/moonshot

Theme interpretation
Slash the MOON

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Comments

Submitted(+1)

Cool game! I like the dashing and slow-motion effect. Very hardcore platformer, I had a bit of trouble with the climbing, it took me a while to get used to.

Well done!

Submitted(+1)

Original mechanic, challenges you to try again and again, but, yet, sometimes game feels too unforgivable for your mistakes, still, nice one!

Submitted(+1)

Amazing graphics. As other people said, the controls are really hard. Maybe if slashing and jumping could be done with the right hand, that would make it slightly easier? 

Submitted(+1)

The slashing is cool and I like the designs of the player and enemies. A bit too steep in the difficulty for my taste, but still fun.

(+1)

재밌어요!! 난이도도 맘에들구 캐릭터도 귀여워요! 타격감두 시원시원하고 넘 좋은 게임인 것 같아요 ㅎㅎ

Submitted(+1)

Nice mechanic and cool art style. I did find the controls a little unforgiving at first; maybe a bit of visual feedback on the character sprite to indicate she’s ready to slash again would have helped there.

Submitted(+1)

Really cool mechanic and nice artwork. Found the controls quite difficult but I can appreciate the high skill ceiling for players to master.

Submitted(+1)

Good game overall. I really liked the slashing mechanic. Nice work

Submitted(+1)

The movement mechanic was great, and I really like the art style! The slash-and-move mechanic did make a bit of a learning curve to get started, but felt very satisfying when I was able to execute it. But it was fairly hard for me to do however, especially with the disappearing platforms. I could see some players playing this at a competitive level and really enjoying the mechanic. Good work!

Submitted (1 edit) (+1)

It feels like a lot of work was put into the player movement. Controls feel very tight. Maybe the exception is wall grabbing? I had a little bit of a difficult time doing that well. I found the game to be pretty difficult so I didn't get to progress too far. But it's well rounded, and I love how time slows down when you're about to slash. The look of the enemies is pretty creative too. Well done!

Submitted(+2)

Really great slash-an-enemy-and-win-back-a-slash mechanic. Love it.

I would love to see a little "juice" added in the form of some enemy death animations (even some particle effects would go a long way).  That would really kick this up a  notch.

Submitted(+1)

Like the sounds, and the mechanic is cool. Focusing on just one mechanic to build your game around is a really good idea, and you could tweak this endlessly!

Developer (1 edit) (+2)

Thanks for playing :D