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Tower of Tarot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #321 | 2.324 | 3.000 |
Graphics | #388 | 2.195 | 2.833 |
Gameplay | #415 | 1.807 | 2.333 |
Overall | #432 | 1.807 | 2.333 |
Theme interpretation | #471 | 1.549 | 2.000 |
Innovation | #489 | 1.420 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/NotSoFamousST/TowerOfTarot_GameOff2023
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Comments
I think I encountered a bug in my second attempt. I took the card that slows enemies. In my first attempt one of the ranged enemies moved in ffrom the wall, this time he just kinda speeding all around and I could sometimes see him for a split second.
Anways, nice touch on some of the ceilings, if I werent looking for that pesky enemy I wouldnt have noticed it :D
Graphics looks nice but game had performance problems even at 30 fps it was requesting a lot of GPU power even worse in main menu for some reason.
I like the card designs and unlimited ammo as an option.
Enemies were blending in to the background a lot and hard to notice before they notice you and attack you from behind.
It's always a blast to shoot bad guys, but there were several bugs. The audio for the machine gun would sometimes break, and when I picked the restore full health card, it didn't take effect and my health remained low. Solid concept though!
It's a shame because my PC went brrr skrrrt badaboom
I would have loved to experience more of your game because the atmosphere looks good (it looks like we had the same approach)
Hopefully, you should have your wish, sorry about this we faced some issues with performance but after a round of much-needed optimization which should greatly improve the performance, we've also updated enemy placements and fixed a couple of little issues :D OOOOh I gotta check your game out.
Sorry to say but was unplayable on my system - well I could walk around kind of. what I did note outside the obvious was a cool art style and great sound.
Glad you love the art style and sound we working crazy hard on nailing a style, We've pushed an update which should massively improve the performance so everything should run much smoother now
Nice game! Great to see an FPS entry. Unfortunately, I think there might be some optimization issues. The game ran at about 30 fps on my 3080, which means it will be out of the reach of most players on Itch. It was also drawing a TDP considerably lower than most heavy games, which implies the GPU wasn't being fully utilized. If you're going to use Unreal Engine with a lot of performance heavy features, maybe also include DLSS? (Assuming it's not already active; I didn't notice an options menu.)
HI thanks for playing Tower, we've faced some issues with performance, it seems like the lighting was dialed up to 11 and was affecting tanking performance, we've pushed an update with some nice fixes and improvements which should solve things :D