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A jam submission

Please, Don't Take My Eyes!View game page

A short platformer where you use echo location to find hidden objects and traps.
Submitted by Ducks Crossing — 3 days, 19 hours before the deadline
Rated by 3 people so far
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Please, Don't Take My Eyes!'s itch.io page

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GitHub repository URL
https://github.com/brodan105/Please-Dont-Take-My-Eyes_2

Game description
A short monochromatic prototype where you have to use echo location and platforming to escape the dungeon of a crazy wizard!

Theme interpretation
Theme was the base for the core mechanic of echo location. Allow the player to seek out what might not be normally found.

Wildcards used (optional)

Small Palette

Limit your colors to 4

Speed Run

Make time the enemy

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Comments

Submitted(+1)

I loved this game! The artstyle was very polished, and you did a really good job at creating a spooky atmosphere with the sound effects and art. Your game's main mechanic of discovering traps and secrets was really unique, and tied in really well with the theme! My only suggestion would be to add even MORE secrets and secret traps, and finding more ways to integrate them with the gameplay and platforming. Also, you're the first game in this competition I've seen that uses only four colors in a way other than pixel art, so way to go on that! All in all, great, polished game!

Developer

Thank you! I definitely want to brainstorm some more ideas on how to add more secrets, so definitely in the future! 

Submitted(+1)

Game is quite polished and fun. The aesthetics are pretty good imo, really liked playing it. It was frustrating at times and I couldnt get all 3 keys TvT, after trying for like 15 mins on key 2 I gave up. Might revisit the game to complete it tho cause i wanna see how it ends. Overall a solid 7/10 imo.

Developer

thank you for playing! Just so I can try to make it better, where exactly on level 2 did you find it frustrating?

Submitted

I legit couldn't get to the key consistently and when I did get to it, a door was in the way and I couldn't figure out how to unlock it

Developer (2 edits)

Sorry to hear you had trouble. If your talking about the first key, don't forget to use your pulse ability, as it'll help you find hidden things that could help you reach it. The doors are often openable through switches in the level. I think if I continue to work on the project I'll make it a little more accessible and less devastating for the player if they fall.

Submitted(+1)

This is so fun! The polish is really impressive, I love the unique mechanics, the aesthetics are super cute. Really awesome game! I did get a bit confused with the gears, it seems like sometimes they are friend, sometimes they are foe, and sometimes they are just background, and it's not always clear which. I also couldn't get 3 keys, I kept falling and having to restart rooms and gave up eventually, but I'm keeping it downloaded and might go back and try again to see the ending. 

Developer

Hey thanks for playing! Sorry to hear it was a little confusing. My initial thought was to make the gears that kill you a lighter color than the background ones to have them stand out, but I think it might be better to have them be pingable and change their color to determine if they're bad. If you have any ideas on how you might make the platforming a bit more bearable feel free to let me know!