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A jam submission

AnomalyView game page

Cyberpunk 3rd person shooter - investigate anomaly within NeuroScape!
Submitted by Enweave, ashwinvenkat, Bahaa Suleiman, DE4D POOL, sidetilt — 3 minutes, 27 seconds before the deadline
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Anomaly's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#54.6674.667
Audio#1023.3333.333
Overall#1093.5003.500
Innovation#1273.1673.167
Theme interpretation#1973.0003.000
Gameplay#2072.8332.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/n8weave/SecretGame

Game description
3rd person cyberpunk styled shooter.

Theme interpretation
AI was allowed, so we made a game with a story about evil AI.

Wildcards used (optional)

Small Palette

Limit your colors to 4

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Comments

Submitted(+1)

This game is so sick. The world is engaging, the combat is unique and the artstyle is awesome. Weirdly I think this is the only 3rd person shooter that I've played during the jam. It's also 100% the best application of the 4-colour wildcard that I've seen. I could 100% think you should keep developing this idea after the jam. 

Great job team!

Submitted(+1)

Great game. And the art style is outstanding. Really great work. It was hard to understand what to do first. But the whole game is really good.

Developer(+1)

Thank you so much for the feedback, really glad you enjoyed it!!

Submitted(+1)

Really pretty game, I love the minimalist art style, the character models are cool and the particle human enemy is great. I love the hidden information concept and using a ping that risks ire of the enemies. I think  the jumping is a little imprecise and I often found myself falling to my death when I thought I made it, not sure how to fix that, just something I noticed. Also the lack of a damage indicator lead to a few confusing deaths. The gun could also be a bit 'meatier' in it's shots right now it felt kind of weak. The music is great, very cypberpunky and the sounds that are there are pretty good. The plot seems interesting but there are a lot of words.  The game feel (speed jumpness animations) are all really good and I think with a little polish it could be a fun game. This is a lot to get working in 3D in only a month great job!

Submitted (1 edit) (+1)

Great game. I like the color schemes and the visual effects. The turrets are quite hard to avoid and destroy, it’s very hard to predict their attack pattern. I got all the file tokens except the one in the purple world with the tents. that was a bit too difficult (I reached the portal once, just to realize that I hadn’t all the anomalies :-( ). but well done!

Developer

Yeah, "turrets" have no pattern, they just shoot you with some random spread.
There are ways to avoid them almost everywhere except for the final boss:
- hiding behind a barrel you that can push
- just run past them
- use audio cues to not spawn them in a first place
but those things are not communicated well, unfortunately, so it's my bad.

But, I think you won the game in a meta way by finding all the dependencies you need to install make it run, for which you have my huge respect. Thanks for playing!

Submitted

Hi!

I just saw that your game as only very few ratings and i suggest that if you play and rate my game, i will play and rate your game, too!

Just leave a short message once you have rated my game and i will play and rate your game within 72 hours, promised!

Best

GreatGranPa

Developer(+1)

Submitted

no , this is a human :)

Submitted(+2)

I liked the art style and music. It was a little unclear on what to do in certain areas, and the anomalies reset after moving through levels so if you accidentally backtracked by stepping on the pad you need to redo an entire section. The ball enemy also does a little too much damage for how quick it stays on you. Fun game regardless!

Developer

Thanks for checking it out!

We've removed backtracking through portals. Going back to hub is still possible through a button in a menu,.
Ball enemy 's damaged was reduced and it's hitbox increased in size.

Submitted(+1)

I liked the sound and minimal graphics. But there is a lot to read. It is cool if you do it gradually. The bridges immediately leave when activated, you have to wait for them to return. I ran through all the moving platforms, killed the spiders. I did not teleport anywhere further. There are zeros on the screen. It was not very clear what to do next. Thanks for the work! Good luck!

Developer

Thanks for playing! 

Submitted(+2)

I thought it was fun, a little unclear, maybe im just dumb, but I really liked the graphics and sound design

Developer

Thanks for checking it out!
Can agree on `unclear` part - tutorial was slapped together in a last days and was not tested on folks outside of the team.