The game overall is great and the visuals are minimalistic,I enjoyed playing but I'll say that it can get pretty chessy and repetitive
great job :)
Criteria | Rank | Score* | Raw Score |
Theme | #7 | 3.403 | 3.500 |
Fun | #10 | 3.328 | 3.423 |
Audio | #10 | 2.992 | 3.077 |
Overall | #14 | 3.141 | 3.231 |
Originality | #18 | 3.104 | 3.192 |
Visuals | #28 | 2.805 | 2.885 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Fun stuff! However, i will say it is cheesable. there not any penalty to just spamming left click to constantly move and easily outrun the enemies. they don't seem to shoot when not on screen so you can just make a large loop around the area to avoid them.... lol
if you pay it 'properly' its quite fun and brutal! The simple visuals are really nice and make the game quite easily readable.
I got 6147! I really enjoyed playing this game but at one point for me the enemies just stopped spawning and I didn't run into any for a very long time. Other than that it was a great experience!
Hey! Its looks great! Pretty visual and sound. An interesting interpretation of the agar.io!
In my opinion, camera shake is too hard.
Great work!
Very fun game! You could introduce some different enemies and maybe balls which can explode to get rid of them to make it even better :P
Pretty nice lo-fi chill music you have.
The game kind of reminded me of agario haha. Liked the visual representation of the player shrinking to indicate he's close to dying.
It would be nice to hear some feedback when I pick up an item so I know I'm doing the right thing along with a noise for being hit to know I did something wrong
Great job!
My high score was only 750. Would be cool to see the arrow scale up depending on how long you hold your mouse button.
I have now updated the game so it can still be played in a browser, if you have any problem with performance, try playing it in Microsoft Edge , this fixed my problem with FPS. all the codes has not been dramatically changed yet but made some changes in post processing to lighten the load and the speed of game objects. Original Files are still available to download to check what I have changed but nothing much.
sorry if the enemies are a bit too hard, to be honest I did not see that while making the game, I should have implemented a way for the enemies to be easy at the early part of the game and gradually increase the difficulty so that the play time would be greater, anyways I can't change it for now coz to be fair with the Gam Jam, but thanks for pointing this out, I will definitely improve on my second Game Jam with this knowledge, thank you so much for giving your feed back on the game and thank you for playing and rating !
Simple Yet Fun as TeNoR said, Once i realised the big Circles were also consumables i got a score of 509, Really nice work, Clean and Flashy
2942 , really nice , maybe the dash sound was a little to loud at first but somehow after a few dashes it doesn't feel that loud, the music fits well the game.
Good job, nice game !
Highest 2500 :D It was nice to play and fun easy to understand. I just wanted one more ability to have but with this way it is quite good. Good job.
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