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A jam submission

StarfishView game page

a small, physics-based game with a simple premise: throw the Starfish as far as you can before the timer runs out!
Submitted by nickesc — 58 minutes, 40 seconds before the deadline
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Starfish's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#243.8953.895
Audio#623.1053.105
Overall#752.9472.947
Gameplay#802.9472.947
Innovation#982.6842.684
Theme#1392.1052.105

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/nickesc/projectStarfish

Challenge

Open Source

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Comments

Submitted(+1)

It is a beautiful pixel art game, cool music ! Quite addictive, like a mobile game, well done.

Submitted(+1)

Awesome game. I like the pixel arts and animations. One of the most impressive thing about games made in Godot is they are mobile-friendly, it scaled perfectly on my phone screen. This could be a good mobile game. My downside is the force, it feels really lacking. We need more force to prolong our flight. In fact, that is the main enjoyable aspect of this game. Overall, you did great.

Submitted(+1)

Lovely thrower game.
was quite at loss that my starfish flew only a few meters until I saw in the comments that you don't need to drag from the star but where ever of the screen to get more speed.
nice musics and graphics <3

Cute game ^_^

Submitted(+2)

It took me some time to figure out how to play (from the GIF), and it was counterintuitive at first. But the more I played it, the more fun it became. You did a great job!

Submitted(+1)

Took time to figure out how to throw for long distances, but great game overall!! Really liked the theme!

Submitted(+1)

Neat throwing game. However I was a bit confused at the beginning because I thought I had to start dragging from the starfish (which generated 0 power), so I think some instructions would have been good. Also I felt like there was no reason for me not to press the right key when I'm in the air. It's usually going so fast that even if you wanted to dodge birds, pressing left wouldn't nudge you out of the way enough anyway. 

I think it would have been more fun if the game items were randomly generated each time. 

Submitted(+1)

Amazing gameplay and graphics! Love the innovative mechanic. Great job!

Submitted(+1)

This was really fun! Nice job. Really cool that you put an upgrade system in. I also like the story. The whole thing seemed a little big on my device. Could be nice to have a fullscreen option or make the initial canvas smaller

Submitted(+1)

Love the retro vibe on the game! Well done! But I couldn't put my hands on the clams, it's pretty hard... Appreciate that you used open-sourced JS!

Submitted(+1)

Once I figured out you could click and drag from anywhere to do to launching, this was a lot of fun! It’s really cool to explore the area using the mechanic, and the graphics are all styled really well together. Really well done!!

Also your Github project is amazing, like sooo much polish, it’s fantastic.

Submitted(+1)

Very hard. Nice look and feel.